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报告翻译问题








1. are you certain that it was same contact and not another contact not yet discovered by the crew hence not rendering an arc?
2. the arcs do not reveal contact position. If it is 1000km long, it doesn't mean that the target is 1000km away.
3. what does the info box in the left bottom corner say when you select an arc that is in "absurd place"? Can you provide screenshots?
anyone else noticed arcs in absurd places?
Also, Denmark looks like someone sat on it 😂
Can't you scroll the map manually on mission selection screen?
I have this bug, too. Map locked in place during the first mission selection.
And yeah, I noticed this too, that these Arcs/Cones are endessly long if you zoom in and out on the map. 1000+km. :D
no bug -> feature! :-)
the point is, in the real world, having just the bearing from hyrophone or radar warner there is no way to guess the distance. The vanilla arcs allow to guess the position of the contact with very little error. Its exactly at the end of the arc in vanilla. This was a big spoiler for me so I was thinking how the arcs needed to be so that they don't allow to guess positions of contacts so easily.
The solution in that mod is that the size of the arc depends not only on distance, but mostly on zoom level on the map. If you zoom out they become larger. Also they are now scaled logarythmically rather than liniar like in vanilla. This makes it impossible to guess the position. You only know the bearing, and this is how knowing only the bearing can be represented without spoiling the real position.
But the player must get used to it, that the end of the arc is not where the target is to be expected. It can be anywhere in the direction of the arc. It can be much closer or much further behind the end of the arc.
I understand your point, but for that purpose, maybe try to make the arcs as long as the "hearing radius" on the map is, since that radius represents the max value of the hearing ability of your hydrophone, right?
I support the hearing radius maximum, the long arcs were a bit wonky when scrolling out. Mod was great though, enjoyed it yesterday.
You are playing in captain mode perhaps? I was able to reproduce only in captain mode, seems to be a bug already in vanilla.
should be fixed in 1.1.1