Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
CoLLeR 11 月 14 日 下午 3:12
Most of the raid group are naked zombies
I decided to change most of the bandits by minimizing the number of bullets and removing some of their bags. I did this using the Bandits Creator mod. I also started a new game without a nuclear strike. Now I have almost the entire raid group consisting of naked bandits in brown boxers (out of a group of 2-4 people, there is always one bandit, the rest are zombies). I found a topic where it was suggested to remove all bandits using the debug mod. I did this, but the problem persisted. I tried deleting the entire file, but then the week one mod was reset and started creating NPCs in cities, not zombies. The current size of the global_mod_data file is 1.7MB. But this shouldn't be a problem, since I had played for 200 days before in other save, there were no such problems, and the file weighs 3.7MB. What can I do? In the debug mod, the bandits' manual spawn is working successfully.
最后由 CoLLeR 编辑于; 11 月 14 日 下午 3:37