Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
error spam, why? help please
LOG : General f:25882, t:1736270823905> ----------------------------------------- STACK TRACE ----------------------------------------- Callframe at: setWalkType function: OnBanditUpdate -- file: BanditUpdate.lua line # 1513 | MOD: Bandits LOG : General f:25890, t:1736270823971> ----------------------------------------- STACK TRACE ----------------------------------------- Callframe at: getVariableString function: OnBanditUpdate -- file: BanditUpdate.lua line # 1513 | MOD: Bandits ERROR: General f:25890, t:1736270823971> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor560.invoke(null:-1). Stack trace: jdk.internal.reflect.GeneratedMethodAccessor560.invoke(Unknown Source) java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) java.base/java.lang.reflect.Method.invoke(Unknown Source) se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211) se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201) se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790) se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) zombie.Lua.Event.trigger(Event.java:81) zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315) zombie.characters.IsoZombie.updateInternal(IsoZombie.java:3675) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.characters.IsoZombie.update(IsoZombie.java:3543) zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71) zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158) zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058) zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:195) zombie.iso.IsoCell.updateInternal(IsoCell.java:5955) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.iso.IsoCell.update(IsoCell.java:5897) zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3893) zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3993) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102) zombie.iso.IsoWorld.update(IsoWorld.java:3917) zombie.gameStates.IngameState.updateInternal(IngameState.java:1570) zombie.gameStates.IngameState.update(IngameState.java:1320) zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) zombie.GameWindow.logic(GameWindow.java:372) zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76) zombie.GameWindow.frameStep(GameWindow.java:917) zombie.GameWindow.run_ez(GameWindow.java:810) zombie.GameWindow.mainThread(GameWindow.java:610) java.base/java.lang.Thread.run(Unknown Source) Caused by: java.lang.NullPointerException: Cannot invoke "java.util.function.Supplier.get()" because "this.m_callbackGet" is null zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallback.getValue(AnimationVariableSlotCallback.java:27) zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat.getValueString(AnimationVariableSlotCallbackFloat.java:49) zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource.getVariableString(AnimationVariableSource.java:348) zombie.characters.IsoGameCharacter.getVariableString(IsoGameCharacter.java:14431) ... 38 more LOG : General f:25890, t:1736270823971> ----------------------------------------- STACK TRACE ----------------------------------------- Callframe at: setWalkType function: OnBanditUpdate -- file: BanditUpdate.lua line # 1513 | MOD: Bandits WARN : General f:25898, t:1736270824039> AnimationVariableSlotCallback.trySetValue> Trying to set read-only variable "banditwalktype" LOG : General f:25898, t:1736270824039> ----------------------------------------- STACK TRACE -----------------------------------------
idk what is that, and i hope someone can help me
and once more, most of all npc speak with "???? ?????" - why? someone know how fix that?
最后由 Shimoichi 编辑于; 1 月 7 日 上午 10:16