安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
hey bro what do you mean by this in the manner of mod functionality
ive been using bandits and wandering zombies (base version) and it seems like its working
we played vanilla zombies for a bit and then added wandering zombies and it seemed to make a huge difference, suddenly big difficulty spike
do you mean that its just bandits are derpy or bug out or something? it says it's not allowed to swap from normal to WIP version mid-save and we would really like to not restart
i thought bandits seemed OK, just a bit derpy, but maybe its because of this that you mention?
Update: Sep 18, 2024 @ 5:22pm
Bandits mod compatibility added to WIP version.
Beyond that I dont know.