Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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22222222  [开发者] 2024 年 7 月 9 日 上午 10:44
How to remove unlimited infantry ammunition如何移除步兵无限弹药
Search for the folder "3225523571" on the computer, then open the “resource” folder and find the “set” folder. Then delete the “breed” folder (unlimited ammunition removed, but modifications to infantry equipment will be ineffective)
电脑里搜索找到文件夹“3225523571”,然后打开resource文件夹再找到set文件夹,然后删除breed文件夹就好了(无限弹药移除,但是对步兵的装备修改会失效)
最后由 22222222 编辑于; 2024 年 7 月 9 日 上午 10:53
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22222222  [开发者] 2024 年 7 月 9 日 上午 10:47 
Of course, the ammunition consumption of infantry units is still enormous and removal is not recommended
当然,步兵单位的弹药消耗仍然巨大,不推荐移除
Endet 2024 年 7 月 10 日 下午 6:13 
I've now played without the unlimited ammo for a while and can say that ammo consumption after removing the "breed" folder is similar to vanilla ammo consumption. Absolutely playable. Thanks for the great mod!
最后由 Endet 编辑于; 2024 年 7 月 10 日 下午 6:13
Betty Spaghetti 2024 年 8 月 10 日 上午 11:59 
ive deleted the breed folder but my inventory is still filled up
22222222  [开发者] 2024 年 8 月 11 日 上午 3:49 
@Betty Spaghetti This method is not applicable to old save
2024 年 10 月 2 日 下午 12:21 
Excellent, because I love logistics. Thank you very much! ♥-♥
Unfoundbaby 2024 年 10 月 22 日 下午 8:33 
Love this mod, but when i delete the breed folder it does set the infantry ammo back to default, but light vehicles, ie. greyhound for USA, retain 99999 rounds for 50cal. Any other folders i need to delete?
22222222  [开发者] 2024 年 10 月 22 日 下午 11:07 
@Unfoundbaby This issue will be resolved in the next two updates:steamthumbsup:
V3N0M 1 月 8 日 上午 3:46 
First of all, thank you very much for this great mod and praise for the work you put into it!

I still have a few questions though.

Where and what do I need to change so that the soldiers no longer have one magazine/clip with all the bullets in it, but several magazines/clips again.

I've been trying to figure out how to do this for quite a while now and compared many of your files with the original files, but I can't find the point where you put all the bullets in one magazine or clip.

I've found the place where you change the size of the inventory and I also know what I need to do to adjust the soldiers' inventory (although the numbers behind the item are still confusing me, especially those for the bandages and grenades).

I understand the part of the breed file where the contents of the inventory are set as follows:

{inventory
{item "k98" filled} //Weapon with full magazine
{item "rifle_ger clip ammo" 99999 5} //first value = number of bullets; second value = number of bullets per magazine/clip
{item "luger" filled}
{item "pistol ammo" 99999 8}
-----------------------------------------------------------------------------------------
These values ​​confuse me a little:
{item "m24_smoke grenade" 2.25 0.5}

{item "bandage_ger" 22.5 2.5}
-----------------------------------------------------------------------------------------
{item "tent_kit" 2}
{item "ger_sidecap_m39_var2_med"}
}

Could you perhaps explain the "Inventory" section to me in a little more detail?


**`*UPDATE***
---------------------
I have now figured out what these values ​​mean.
However, I still don't know where to change the clip/magazine size.
As I said, I don't want a magazine/clip that contains all the bullets, but rather one that is split into several, like in the vanilla version.
最后由 V3N0M 编辑于; 1 月 8 日 上午 6:23
22222222  [开发者] 1 月 26 日 上午 6:30 
@V3N0M
The magazine capacity of each weapon is defined separately in the file of each weapon, such as the smg file in the stuff folder. Find mp40, which defaults to 30 bullets. Changing this value is the maximum number of bullets that can be loaded in each magazine of mp40. The stacking of bullets is related to the definition of bullets. If the stacking is defined as 50 bullets per stack, then these 50 bullets will become one magazine, but mp40 can still load up to 30 bullets at most, although 50 bullets are one magazine (stacking, I cannot explain here).
Xiivait 7 月 19 日 上午 8:57 
Love this mod, but when i delete the breed folder it does set the infantry ammo back to default, but light vehicles retain 99999 rounds.
Any other folders i need to delete? Same issue.
After deleting breed all units still have a lot of ammo, mortar with almost 200 rounds, mgs over 1000, infantry with kar98 have 300, tanks also. anyone know how to fix that to vanilla values?
最后由 Tanya von Degurechaff 编辑于; 8 月 14 日 上午 6:30
ilcavs 9 月 17 日 上午 6:11 
Friend, after deleting the "breed" folder the game crashes in conquest when loading the model for recruiting the cheapest german mortar, I tested it before deleting the folder and it worked perfectly. I really wish to play without the ammo modifications so could you please help on this?
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