安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






!)APP_ERROR: define not found
(C:\WORK\PROJ ECT_2\goh\GEM\source_work\eSDLReader.cpp:
455)
RIP=7ff865cf782a [quant]
RAX:00000000 RBX:O71f‘f230
RCX=00000000 RDX=00000000
RSI=00000001 RD|=0bad0001
RSP:071fl110 RBP=00000004
> > > > > > > eQuantExecutor:Execute
> > > > > > quantThreadzonExecute:nq
> > > > > quantThread:quant
> > > > entitySpawn
> > > entiteraw
> > file
"/entityl—vehicle/eng/marine/hms_boadicea/hms_boadicea.def
> file "hms_boadicea.ext"
7: ("gun5"« repair(30) thickness(15))
8: ("gun6" repair(30) thickness(15))
9:
10: ("component" volume("body_front1")
component("bodyjront") repair(10))
11: ("component" volume("body_front2")
component("body_front") repair(10))
CALL TO ARMS - GATES OF HELL — v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0x000011e8
RIP=14054ed50 [quant]
RAX=000003de RBX=0684f750
RCX=00000ec8 RDX=0684f750
RSI=233fb9560 RDI=0684f870
RSP=0684f700 RBP=503a9cdd0
>>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> quantThread:quant
>> scene:quant
> scene:quant.ecexec
CALL TO ARMS - GATES OF HELL - v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
EXCEPTION_ACCESS_VIOLATION read at 0x000011e8
RIP=14054ed50 [quant]
RAX=00002706 RBX=0738f720
RCX=00000ec8 RDX=0738f720
RSI=3e77abf50 RDI=0738f7e0
RSP=0738f6d0 RBP=2b26c7070
>>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> quantThread:quant
>> scene:quant
> scene:quant.ecexec
CALL TO ARMS - GATES OF HELL - v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
EXCEPTION_ACCESS_VIOLATION read at 0x000011e8
RIP=14054ed50 [quant]
RAX=000003de RBX=070bf720
RCX=00000ec8 RDX=070bf720
RSI=136666bd0 RDI=070bf840
RSP=070bf6d0 RBP=13bccaea0
>>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> quantThread:quant
>> scene:quant
> scene:quant.ecexec
CALL TO ARMS - GATES OF HELL - v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
EXCEPTION_ACCESS_VIOLATION read at 0x000011e8
RIP=14054ed50 [quant]
RAX=000003de RBX=0724f720
RCX=00000ec8 RDX=0724f720
RSI=177ae0630 RDI=0724f840
RSP=0724f6d0 RBP=37e81d780
>>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> quantThread:quant
>> scene:quant
> scene:quant.ecexec
CALL TO ARMS - GATES OF HELL - v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
EXCEPTION_ACCESS_VIOLATION read at 0x000011e8
RIP=14054ed50 [quant]
RAX=000003de RBX=070bf720
RCX=00000ec8 RDX=070bf720
RSI=351e50c20 RDI=070bf840
RSP=070bf6d0 RBP=142228440
>>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>> quantThread:quant
>> scene:quant
> scene:quant.ecexec
CALL TO ARMS - GATES OF HELL - v1.059.0 - standard x64
2025.12.03 15:16 - x64 - bf3cd33d5 - 0x01666834
EXCEPTION_ACCESS_VIOLATION read at 0x00000008
RIP=14054e600 [main_loop]
RAX=31c33c380 RBX=337a18c00
RCX=6d15e968 RDX=00000008
RSI=00000001 RDI=337a10920
RSP=051af118 RBP=00000000
>>>>>>>>>>> mp.core.update_non_quant
>>>>>>>>>> mp.tp.update
>>>>>>>>> mp.tp.update.b.loopback
>>>>>>>> mp.tp.update.loopback
>>>>>>> mp.tp.update.loopback.process
>>>>>> mp.tp.update.process_msg
>>>>> mp.tp.update.dispatch
>>>> mp.tp.update.dispatch.listeners
>>> mp.tp.update._dispatch: d(9) s(27) m(37)
>> mp.service._dp
> lua.event.notify2
[00:14:46] human[0x249:mp/eng/late/gds_ad_mg_asst human] is joined to 4a683939 squad
[00:14:46] human[0x24a:mp/eng/late/gds_ad_rifle human] is joined to 4a683939 squad
[00:14:46] human[0x24b:mp/eng/late/gds_ad_rifle_band human] is joined to 4a683939 squad
[00:14:46] human[0x24c:mp/eng/late/gds_ad_smg human] is joined to 4a683939 squad
[00:14:46] human[0x24d:mp/eng/late/gds_ad_sec_com human] is joined to 4a683939 squad
[00:14:46] human[0x250:mp/eng/late/gds_ad_rifle human] is joined to 4a683939 squad
[00:14:46] human[0x251:mp/eng/late/gds_ad_rifle_band human] is joined to 4a683939 squad
[00:01:09] [LUA] DBG: trying to load file /script/multiplayer/units/eng/late.eng.lua
[00:01:09] [LUA] DBG: Loading /script/multiplayer/units/eng/late.eng.lua
[00:01:09] [LUA] Syntax Error: [string "/script/multiplayer/units/eng/late.eng.lua"]:288: '}' expected (to close '{' at line 3) near '{' (file /script/multiplayer/units/eng/late.eng.lua)