安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I didn’t find the cause of the problem, but after scrolling through your log I found that the "explorer’s table" is actually called a "quest finder". Knowing this, I quickly found it in the spawn command and was able to spawn a fully working explorer’s table (still with the same error, but working).
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2D3F00B1]
at RimWorld.CompAffectedByFacilities.CanPotentiallyLinkTo_Static (Verse.ThingDef facilityDef, Verse.IntVec3 facilityPos, Verse.Rot4 facilityRot, Verse.ThingDef myDef, Verse.IntVec3 myPos, Verse.Rot4 myRot, Verse.Map myMap) [0x00007] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.CompAffectedByFacilities.CanPotentiallyLinkTo_Static (Verse.Thing facility, Verse.ThingDef myDef, Verse.IntVec3 myPos, Verse.Rot4 myRot, Verse.Map myMap) [0x00012] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.CompAffectedByFacilities+<PotentialThingsToLinkTo>d__24.MoveNext () [0x00142] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.CompAffectedByFacilities.DrawLinesToPotentialThingsToLinkTo (Verse.ThingDef myDef, Verse.IntVec3 myPos, Verse.Rot4 myRot, Verse.Map map) [0x00038] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.PlaceWorker_ShowFacilitiesConnections.DrawGhost (Verse.ThingDef def, Verse.IntVec3 center, Verse.Rot4 rot, UnityEngine.Color ghostCol, Verse.Thing thing) [0x00018] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at Verse.GhostDrawer.DrawGhostThing (Verse.IntVec3 center, Verse.Rot4 rot, Verse.ThingDef thingDef, Verse.Graphic baseGraphic, UnityEngine.Color ghostCol, Verse.AltitudeLayer drawAltitude, Verse.Thing thing, System.Boolean drawPlaceWorkers, Verse.ThingDef stuff) [0x00084] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.Designator_Place.DrawGhost (UnityEngine.Color ghostCol) [0x00033] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.Designator_Place.SelectedUpdate () [0x00079] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.Designator_Build.SelectedUpdate () [0x00000] in <a1dcdc3aee3f4bb693529c51a3916574>:0
- POSTFIX Kikohi.PipeSystem: Void PipeSystem.Designator_Build_Patch:Postfix(BuildableDef ___entDef)
at Verse.DesignatorManager.DesignatorManagerUpdate () [0x00013] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.MapInterface.MapInterfaceUpdate () [0x00027] in <a1dcdc3aee3f4bb693529c51a3916574>:0
at RimWorld.UIRoot_Play.UIRootUpdate () [0x00015] in <a1dcdc3aee3f4bb693529c51a3916574>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.UIRoot_Play:UIRootUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
In your log, something is wrong with the Kikohi.PipeSystem, I guess.
And please tell me are you using a mod - linkable settings?
Edit: you're right, I loaded my save and there really are no commands to spawn the table.
I give up, I'm just going to play without it.