RimWorld
The Profaned
Error Logs
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Τελευταία επεξεργασία από BluuCrow; 3 Απρ 2024, 15:04
Botch_Job  [δημιουργός] 4 Απρ 2024, 9:14 
Hmm, nothing really stands out tbh. The "could not resolve cross-reference" error that you're getting is just means it can't be found which isn't all that helpful by itself. You'd get a similar error if you tried to load a mod that requires a dlc, without having said dlc installed for example.

Since I'm not getting any other reports of the same issue I can only assume something is off with your game files, try verifying file integrity on steam and see if it picks anything up.

If that doesn't work you could try doing a complete, clean re-install of Rimworld. i.e deleting the config files from C:/users/NAME/AppData/LocalLow/Ludeon Studios, make sure to backup your saves if you do that though.
...any chance of having changed something accidentally? i dont have that error.
all dependencies installed? biotech dlc? ve framework?
Config error in BotchJob_GraspingDeadGreatsword: Could not find verb on parent with label "grasping dead"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Config error in BotchJob_FrostboundGreataxe: Could not find verb on parent with label "ice shards"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Config error in BotchJob_BloodflameStaff: Could not find verb on parent with label "bloodflame surge"
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Botch_Job  [δημιουργός] 15 Απρ 2024, 8:51 
Just taken a look and things seem fine on my end. Make sure you have the latest versions of this mod and VE framework and see if you still get the error.

If that doesn't work, try temporarily disabling all other mods besides this and VE framework. It could be due to a mod conflict.
Αναρτήθηκε αρχικά από Botch_Job:
Just taken a look and things seem fine on my end. Make sure you have the latest versions of this mod and VE framework and see if you still get the error.

If that doesn't work, try temporarily disabling all other mods besides this and VE framework. It could be due to a mod conflict.
Hello, I checked and found that the red letter appeared with Vanilla Expanded Framework.
I only started HAR,CORE,ALL DLCS,HUGSLIB,AND Vanilla Expanded Framework
Botch_Job  [δημιουργός] 15 Απρ 2024, 9:08 
Are you on 1.4 or 1.5?
Αναρτήθηκε αρχικά από Botch_Job:
Are you on 1.4 or 1.5?
1.5
Botch_Job  [δημιουργός] 15 Απρ 2024, 9:10 
And all mods are fully updated?
Αναρτήθηκε αρχικά από Botch_Job:
And all mods are fully updated?
yep,fully updated.i use rimpy to check mod list
Botch_Job  [δημιουργός] 15 Απρ 2024, 9:19 
No worries, just trying to rule things out. Are you familiar with how to check def files?
Αναρτήθηκε αρχικά από Botch_Job:
No worries, just trying to rule things out. Are you familiar with how to check def files?
sorry,i dont know.I wonder if you will report any errors following this MOD list
Botch_Job  [δημιουργός] 15 Απρ 2024, 9:35 
Alright, send me a link and I'll take a look.
Αναρτήθηκε αρχικά από Botch_Job:
Alright, send me a link and I'll take a look.
https://gist.github.com/HugsLibRecordKeeper/b63007b79705a75868cfcbab4d8f616e
Botch_Job  [δημιουργός] 15 Απρ 2024, 9:56 
Ah, it looks like the issue is coming from the Chinese localisation mod. It's something that would have to be fixed by the author so would have to ask them.

Essentially the error is due to these two fields not matching for the three weapons.

https://i.imgur.com/SdDOb2g.png
Τελευταία επεξεργασία από Botch_Job; 15 Απρ 2024, 9:57
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