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I'll check, but I don't play multiplayer. I'm single-player only. Thanks for the tip!
If in multiplayer, other players will see the doors as closed even though you can see and walk through them.
afaik, it's caused by dying or teleporting. Relogging can fix it, so if you encounter an open blast door and you go through it, you risk getting stuck or trapped.
it seems to happen when i run a poi multiple times in the same game session, though this is the observation of an obtuse individual. but seems like if i do the depot once, i'm fine, do it twice on the same playfield without restarting the game, probably see the blast door problem you describe.
edit:
beaten again, however i will say i do not teleport on the starter planet where i do these quests, and i play perma death, so no dying.
I can with absolute certainty say that, at least for me, it isn't caused by teleporting. Because I have never used a teleporter. :) They just feel overly-cheaty to me.
But for dying...Well, I can say with certainty that I hadn't died in the POIs where I experienced the issue. I rarely die in abandoned POIs; I do them so often that I can do any of them in my sleep, but for me that isn't boring at all. It's actually rather soothing. It's probably a neurodivergence thing. However, I may have died in the play session as a whole, if that can trigger the issue. I'll have to pay closer attention to that, next time I start a session.
In the meantime, I suppose I can report this to Eleon, but I have a feeling that's already been done by someone at some point. Probably by multiple "someones."
Now that's an interesting thought. I do often run the same POI multiple times in the same play session because I tend to clear planets of all of their abandoned POIs, if they have any, before I do anything else on the planet. Often, planets have multiple iterations of the same abandoned POI. So, that's another thing I'll have to pay closer attention to.
EDIT: OK, so curiosity got the better of me, and I had to do some testing. :) Having done so, I'm going to say that, at least in single-player, this is indeed caused by doing the same POI on the same planet more than once in a play session.
I just finished running three different POIs twice on the same planet - Two abandoned drone bases, two Rados refueling stations, and two Rados oxygen depots. I ran one of each first, and then went and ran a different iteration of each of them, with no dying, teleporting, or reloading anything. In all cases, in the first run-through, all the blast doors were properly closed, but in the second, they were all open.
So, I'm going to guess that when you do the things necessary to open the doors in a POI, it registers as doing them in all of the iterations of that same POI on the same planet. I'm guessing reloading fixes it because it resets whether or not you've done the necessary things to open the doors in that particular POI. What I don't know is why in multiplayer this issue only affects you and not your companions, but I don't really know how multiplayer works, so perhaps to someone who does know how it works, it will also make sense. I'm also guessing that this is a game bug and not RE-specific. So this probably shouldn't be in this discussion forum, sorry. :)
honestly, nice work and thanks for testing it and for giving an update.
Enjoy the well-deserved strutting...at least for the moment. I could very well be wrong in my assessment, and if I am, I'm sure some far-more-knowledgeable person who knows the inner workings of the game will show up to tell me how very wrong I am. That's discussion forums, after all. :) But for now...Yeah, I'm hard-pressed to come up with a different conclusion than the one I reached.
Testing was inevitable on my part. I have an often-insatiable need to understand why things happen, and I can't sleep until I know. :)