Left 4 Dead 2

Left 4 Dead 2

Beel's Fixed and Expanded Talker
Beel  [开发者] 2024 年 1 月 12 日 上午 6:08
Bug Report
Report any bugs that might be happening with this mod here
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正在显示第 1 - 13 条,共 13 条留言
Kamikaze 2024 年 4 月 17 日 下午 4:09 
I have noticed that the talkers (mayo's, lochlan's, bell's) cause the servers to close in custom maps in the versus game mode, I mean for a while it works well but when the passage of time passes out of nowhere it closes and that no longer happens. It happens again when I deactivate any of the 3 talkers since they create conflicts together, the 3 talkers have that problem
Kamikaze 2024 年 4 月 17 日 下午 4:10 
I don't think that happens on the official maps.
✪Monk 2024 年 12 月 19 日 上午 5:03 
does this work on a dedicated server?
Beel  [开发者] 2024 年 12 月 19 日 上午 5:05 
引用自 Monk
does this work on a dedicated server?
Didn't test it, but it should if you correctly install it
(^^^) Xeno 6 月 2 日 上午 12:17 
There's error when using Coach in dead center when Nick asked if anyone knows how to use a gun (elevator convo) and Coach responded He knows how. But when using Nick in the 2nd chapter (gun store) "I'm not legally allowed to own a gun" Coach will respond "I don't know how to shoot one"
Beel  [开发者] 6 月 2 日 上午 1:16 
引用自 (^^^) Xeno
There's error when using Coach in dead center when Nick asked if anyone knows how to use a gun (elevator convo) and Coach responded He knows how. But when using Nick in the 2nd chapter (gun store) "I'm not legally allowed to own a gun" Coach will respond "I don't know how to shoot one"
That's more a complaint to Valve's writing, because I can't really do anything about it. Context doesn't carry over chapters
E 9 月 3 日 上午 6:17 
(not an actual bug, but) on the no mercy hospital section, when coming across the elevator, if you're playing as louis, he will play a bill voiceline
最后由 E 编辑于; 9 月 3 日 上午 6:17
Beel  [开发者] 9 月 3 日 上午 6:31 
引用自 E
(not an actual bug, but) on the no mercy hospital section, when coming across the elevator, if you're playing as louis, he will play a bill voiceline
Thanks for telling me, turns out I forgot to rename his Response when copying it from Louis. It will be fixed in the next update
MisterMayoNL 10 月 26 日 上午 8:35 
_C1M1_ElevatorHello3AliveWhoIsDeadMechanic does not use the correct concept. If Ellis asks who is dead, nobody will respond

Actually this is also the case with _C1M1_ElevatorHello3AliveWhoIsDead with ellis and coach using _C1M1_ElevatorHello3WhoIsDead while Nick uses _C1M1_ElevatorHello3AliveWhoIsDead (not sure which is correct, but one of these is wrong)
最后由 MisterMayoNL 编辑于; 10 月 26 日 上午 8:43
Beel  [开发者] 10 月 26 日 上午 8:57 
引用自 MisterMayoNL
_C1M1_ElevatorHello3AliveWhoIsDeadMechanic does not use the correct concept. If Ellis asks who is dead, nobody will respond

Actually this is also the case with _C1M1_ElevatorHello3AliveWhoIsDead with ellis and coach using _C1M1_ElevatorHello3WhoIsDead while Nick uses _C1M1_ElevatorHello3AliveWhoIsDead (not sure which is correct, but one of these is wrong)
The Ellis using the wrong concept will be fixed, everything else seems to be fine on my end
MisterMayoNL 10 月 28 日 上午 1:57 
Actually, there seem to be a lot more errors with the elevator convo when with 2/3 survivors. Like Nick missing a concept which causes him not to react to Rochelle if it's only the two of them, wrong timing on Ellis' introduction lines, Rochelle saying a alternative line when only with Coach that sometimes doesn't make sense and a final Rochelle line which just goes unused fsr.

Worst thing is that these are all vanilla talker issues which have been there since TLS and have never been fixed. Not even on the GitHub page
最后由 MisterMayoNL 编辑于; 10 月 28 日 上午 1:59
Beel  [开发者] 10 月 28 日 上午 9:49 
Thanks for telling me about this, I fixed these up. If you find anymore of these you're welcome to report them here again :>
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