WARNO
Chinofchrist Realism Mod
chinofchrist  [开发者] 2024 年 1 月 13 日 上午 8:25
AI Tweaks
HARD = DEFENSIVE (will not advance past the halfway point of the map but will place lots of static defensive supported usually by roaming tanks. They will also artillery / airstrike the hell out of you so be careful)

All other difficulties are normal.

I have also reduced the number of AA missions all AI difficulties will perform but results are hit or miss as they are randomly generated.

I recommend building specific decks for each behavior so there are no wasted units in the deck. Please let me know how it goes and give me your feedback! :D
最后由 chinofchrist 编辑于; 2024 年 12 月 8 日 下午 11:42
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正在显示第 1 - 7 条,共 7 条留言
BroDimm 2024 年 1 月 13 日 上午 9:07 
any changes on buffs? (detection, resources, unit reserves, etc)
chinofchrist  [开发者] 2024 年 1 月 13 日 上午 9:59 
引用自 BroDimm
any changes on buffs? (detection, resources, unit reserves, etc)
Yes Very Easy, Medium and Very Hard have no buffs and all others have 0.5 income and unit buffs. I wanted to get a feel of how the new difficulties felt first then adjust buffs from there. My end goal is to make Very Easy (no buff) and Easy (buff) Defensive and so on with the others.
Mr.Apsylone 2024 年 2 月 23 日 下午 12:56 
So only easy or hard are modify
Mr.Apsylone 2024 年 10 月 30 日 下午 4:28 
Does this mod still affect the AI ?
Guy 2024 年 11 月 22 日 下午 11:05 
I wish the the AI was better at using their infantry in general. Maybe this is a big ask, but if you could make some AI tweaks (that are easy to do of course, don't waste your time just because of me) I would absolutely love it
McClane 2 月 4 日 上午 8:01 
引用自 Guy
I wish the the AI was better at using their infantry in general. Maybe this is a big ask, but if you could make some AI tweaks (that are easy to do of course, don't waste your time just because of me) I would absolutely love it
I agree, I'm an infantry player in my groups AG campaign and I never really get into any good infantry on infantry combat.
sixt 9 月 28 日 下午 10:50 
wish the ai bought more arty and used more of it to counter fire
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