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Rapportera problem med översättningen
checking Pawn.TickRare for other harmony patches
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TKS_PriorityTreatment: found other postfixes for method TickRare: vanillafactionsexpanded.settlers
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking Pawn_JobTracker.TryFindAndStartJob for other harmony patches
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
could not find original method through ReflectedType or TypeByName(Pawn_JobTracker), continuing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TKS_PriorityTreatment: harmony conflicts detected, please report mods if things are acting up
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TKS_PriorityTreatment: Patching finished
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Maybe make it so that surgeries and queued surgeries are not interupted by the mod as I think this is not how the mod is intended to work
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = Fox, curJob = TendPatient (Job_13557978) A = Thing_Human2183529 B = Thing_MedicineHerbal3964224 C = Thing_Human1154
...
MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool)
TKS_PriorityTreatment.Pawn_JobTracker_Patches:TryFindAndStartJob_prefix (Verse.AI.Pawn_JobTracker&) (at F:/SteamLibrary/steamapps/common/RimWorld/Mods/PriorityTreatmentRessurected/Source/PriorityTreatmentRessurected.cs:673)
I got this warning, seems to be mod order related so let me know what is the mod it conflicts with:
TKS_PriorityTreatment: harmony conflicts detected, please report mods if things are acting up
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
TKS_PriorityTreatment.InsertHarmony:.cctor () (at F:/SteamLibrary/steamapps/common/RimWorld/Mods/PriorityTreatmentRessurected/Source/PriorityTreatmentRessurected.cs:94)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
https://gist.github.com/HugsLibRecordKeeper/e6f53dfbcb36fd5706721febc324f0b0
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2264108215