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I noticed this today, yesterday everything seemed fine but looks like mod got updated today so not sure if something broke related to that.
Also, I'm wondering if I can't use them in custom battles. Is this a mod conflict or was it intentionally omitted to keep the tooltips clean?
I noticed that Kroq-Gar's starting units include vanilla Blessed units, which might be a mistake.
Perhaps the Marks of the Old Ones on Blessed units could be made into attributes instead of green text, like the Marks of the Four Gods on Chaos units. This would be more in line with vanilla style. Green tooltips usually describe unit features/functions or bonuses not included in the stats (like Aquatic).
Hopefully, the stats of vanilla Blessed units can be changed to minus the Blessings of the Old Ones.This would make it easier to compare unit performance before recruiting.
I used Google Translate, sorry if the meaning is unclear.
Yes, I forgot to replace Kroq-Gar's starting Blessed Saurus. I'll eventually do so, though I haven't yet decided what ones he should get though.
I would do that, but unfortunately I actually can't. The Chaos God marks are Attributes, which is something we cannot add to the game, sadly, or even alter existing ones. One of a few things that are only accessible by the developers themselves. Technically I could make it all be done through a passive ability instead, but it's still not ideal.
I could alter the vanilla Blessed unit stats to be the same, but it'd kind of be a pain depending on the unit. Generally speaking I'd say it's better to compare them to the regular, unblessed units as they use that as a base and you can no longer actually recruit the regular Blessed unit anyway.
All good, no translation issues.
Regarding using Blessed units in custom combat, perhaps they could be placed in unit customization, just like the Chaos Warrior and its variant of the Four Gods are in the selection UI.