Garry's Mod

Garry's Mod

Realistic Fragmentation System
TROFY-KSA 2023 年 2 月 10 日 上午 10:59
can we have actual bullets being shot instead of ray casts?
please :pleading_face:
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正在显示第 1 - 13 条,共 13 条留言
ViviVillain 2023 年 2 月 10 日 下午 1:56 
this is how bullets work in half life and therefore Gmod
ViviVillain 2023 年 2 月 10 日 下午 1:57 
Unless you mean physics objects then it would probably be very laggy
ricky dicky doo dah grimes  [开发者] 2023 年 2 月 10 日 下午 2:00 
why tho, there is literally no benefits from this. It would work ever worse than its now
swei_la98 2023 年 2 月 11 日 上午 12:24 
the addon 'Solrob's grenades' has a shrapnel nade that shoots bullets in 360 degree pattern and it functions perfectly.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1926304694
TROFY-KSA 2023 年 2 月 11 日 上午 7:25 
引用自 NexsX #savetf2
why tho, there is literally no benefits from this. It would work ever worse than its now
for fun!...also it does have it benefits.. Like Props being effected too and other cool stuff
maybe as an option too
最后由 TROFY-KSA 编辑于; 2023 年 2 月 11 日 上午 7:26
TROFY-KSA 2023 年 2 月 12 日 上午 4:31 
引用自 Villainous egg
this is how bullets work in half life and therefore Gmod
no i meant bullets like the ones being shot by the player or npcs
here its just rays that hit the player/npcs and apply damage
Destruction 2023 年 2 月 14 日 上午 10:07 
I'm not sure what you mean...
bullets in gmod are raycasts which deal damage, force, etc and place bullet hole decals
TROFY-KSA 2023 年 2 月 15 日 上午 5:49 
引用自 Destruction
I'm not sure what you mean...
bullets in gmod are raycasts which deal damage, force, etc and place bullet hole decals
i know...
thats what i want to be in this mod
from what i understand of the code is that it just rays being traced from a certain point... if it hits an npc.. it just applies damage... otherwise the ray will disappear.. what i want is that a fragmentation system that uses firebullet function so it can be like any other bullet shot by the player or the npcs
i dont know how to explain my idea but i hope i clarified it enough
JackTheRedCreeper 2023 年 2 月 15 日 上午 10:56 
it's the same thing though. Unless you're asking for decals
Gmod guns use raycasts to hit targets, and so does this
最后由 JackTheRedCreeper 编辑于; 2023 年 2 月 15 日 上午 10:56
Destruction 2023 年 2 月 15 日 下午 6:00 
引用自 TROFY-KSA
引用自 Destruction
I'm not sure what you mean...
bullets in gmod are raycasts which deal damage, force, etc and place bullet hole decals
i know...
thats what i want to be in this mod
from what i understand of the code is that it just rays being traced from a certain point... if it hits an npc.. it just applies damage... otherwise the ray will disappear.. what i want is that a fragmentation system that uses firebullet function so it can be like any other bullet shot by the player or the npcs
i dont know how to explain my idea but i hope i clarified it enough
Ah, you're saying it doesn't use the actual shooting function and instead uses its own
tbh that is pretty stupid that it does that, it should use the normal boolet thing at least as an option.
TROFY-KSA 2023 年 2 月 15 日 下午 7:44 
引用自 Destruction
引用自 TROFY-KSA
i know...
thats what i want to be in this mod
from what i understand of the code is that it just rays being traced from a certain point... if it hits an npc.. it just applies damage... otherwise the ray will disappear.. what i want is that a fragmentation system that uses firebullet function so it can be like any other bullet shot by the player or the npcs
i dont know how to explain my idea but i hope i clarified it enough
Ah, you're saying it doesn't use the actual shooting function and instead uses its own
tbh that is pretty stupid that it does that, it should use the normal boolet thing at least as an option.
while yes it performs better than the shooting function... but i want it to apply decals and particles and effects props
ricky dicky doo dah grimes  [开发者] 2023 年 2 月 16 日 下午 12:06 
Since you guys were asking for this. I've made a new update, you can check the Change Notes to see new features :)
TROFY-KSA 2023 年 2 月 18 日 上午 2:09 
引用自 NexsX #savetf2
Since you guys were asking for this. I've made a new update, you can check the Change Notes to see new features :)
YEAAAAAAAAAAAAAAAAAH THANKS MAN
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