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报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2846957669
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2556651648
these where the weapon mods i was trying to run, but only vanilla weapons showed up.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1821043731
sector
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2994506144
Yes, those mods will not work - Xavorion deals with weapons and asteroids on its own.
( I'd say those features are "already included", not mods but their features )
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2439457217
Unfortunately, not compatible.
(KnifeHeart mods would be a priority if I ever get time to add compatibility for larger mod packs)
How about that one? I really love the designs
Same here, but SDK generation overhaul is too large to even consider adding support for.
So it's either SDK or X to choose as "base" for your game. ( Though I'd like to see them both mixed )
I see. thanks for the response
- Xavorion: eXtended Avorion
- [2.3] SDK Support Library - ShadowLib
- XSF Arms Generator
- XSF Fleet Generator
- XSF Sector Generator
- claim.lua claim() hook
- mod configuration library
- AzimuthLib
- Laserzwei's carrier commander
- HET High Efficiency Turrets
- Craft Orders Library - Mad Edition
- 2.3 SDK System Upgrade - Commercial Refinery Bay
- Bank Station + Bank Station Expanded
- Xavorion Weaponry
- Laserzwei's Move Asteroid
- Laserzwei's Advanced Shipyard
- Compass like Gateway Pixel icons
- Laserzwei's admin toolbox
- Galaxy map QoL
- Resource Display
- Flight Sector Overview
- Torpedo Production
- Wreckage Detector
- ShipsizeForTurrets
- Cruiser Missile Launcher
- SDK System Upgrade (Hyperspace Booster, Shield Booster, Shield Modulator, Military Turret - Control System, Smuggler Branding Bay, Specialized Mainframes)
- SDK Rebalance - Static Founding Cost
- GravUI
- SDK Rebalance - Ship and Station boarding
- Rabalance - Extended Mining and Salvage drops (SDK)
- SDK Rebalance Realistic Block Physics and Extended Docking Shields
- Improved Orders Control
- SDK Rebalance No Vanilla Velocity Control Bypass
- SDK System Upgrade Specialized Cargo Compression Unit
- Arsenal Extension - Vauss + Lancer
- Building Knowledge Does not restrict ship size
- Improved Orders Control FIXED
- Salvage Mission with refinery Bay
- Feasible Research
- Starfall
- Improved shop UI 2
- Xavorion Starter Ship, Docking, Class System, Fight Physics, Formations, Combat AI, Mining, Encounters, Sector
Looking for the mod(s) that cause ships to stand still and sector security to not spawn.
A quick check on that list, lot of mods can cause potential issues. I'd recommend starting up with just X, and then add mods one by one, only those you really need. Some of those would conflict with each other even without Xavorion ( at least it looks like it )
- [2.3] SDK Support Library - ShadowLib
- claim.lua claim() hook
- mod configuration library
- AzimuthLib
- Laserzwei's carrier commander
- HET High Efficiency Turrets
- Craft Orders Library - Mad Edition
- 2.3 SDK System Upgrade - Commercial Refinery Bay
- Bank Station + Bank Station Expanded
- Laserzwei's Move Asteroid
- Laserzwei's Advanced Shipyard
- Compass like Gateway Pixel icons
- Laserzwei's admin toolbox
- Galaxy map QoL
- Resource Display
- Flight Sector Overview
- Torpedo Production
- Wreckage Detector
- ShipsizeForTurrets
- Cruiser Missile Launcher
- SDK System Upgrade (Hyperspace Booster, Shield Booster, Shield Modulator, Military Turret - Control System, Smuggler Branding Bay, Specialized Mainframes)
- SDK Rebalance - Static Founding Cost
- GravUI
- SDK Rebalance - Ship and Station boarding
- Rabalance - Extended Mining and Salvage drops (SDK)
- SDK Rebalance Realistic Block Physics and Extended Docking Shields
- Improved Orders Control
- SDK Rebalance No Vanilla Velocity Control Bypass
- SDK System Upgrade Specialized Cargo Compression Unit
- Arsenal Extension - Vauss + Lancer
- Building Knowledge Does not restrict ship size
- Improved Orders Control FIXED
- Salvage Mission with refinery Bay
- Feasible Research
- Starfall
- Improved shop UI 2