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actually re-reading this it could also be the big and small mod but i am not sure.
this is what i get and this is only with base RJW and this mod and required mods to work this is the error.
Error rendering pawn portrait: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 162055B]
at Anthrosonae.PawnRenderNode_GraphicFor_Patch.Postfix (Verse.PawnRenderNode __instance, Verse.Pawn pawn, Verse.Graphic& __result) [0x00033] in <c387561ec1c645cbbd2ae156a17fde10>:0
at Verse.PawnRenderNode.GraphicFor (Verse.Pawn pawn) [0x0004f] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- POSTFIX AnthrosonaeMod: Void Anthrosonae.PawnRenderNode_GraphicFor_Patch:Postfix(PawnRenderNode __instance, Pawn pawn, Graphic& __result)
at Verse.PawnRenderNode+<GraphicsFor>d__67.MoveNext () [0x00031] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.PawnRenderNode.EnsureMaterialsInitialized () [0x0003b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Rimworld_Animations.PawnRenderNode_GraphicVariants.EnsureMaterialsInitialized () [0x00042] in <3299370f5eec4147b2654192f5f0da1a>:0
at Verse.PawnRenderNode.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x00036] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.PawnRenderNode.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x00091] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.PawnRenderTree.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x00010] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.PawnRenderer.RenderCache (Verse.Rot4 rotation, System.Single angle, UnityEngine.Vector3 positionOffset, System.Boolean renderHead, System.Boolean portrait, System.Boolean renderHeadgear, System.Boolean renderClothes, System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] overrideApparelColor, System.Nullable`1[T] overrideHairColor, System.Boolean stylingStation) [0x00141] in <630e2863bc9a4a3493f2eff01e3a9556>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
RimWorld.PawnCacheRenderer:RenderPawn (Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache/PortraitParams:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool,System.Nullable`1<Verse.PawnHealthState>)
RimWorld.ColonistBarColonistDrawer:DrawColonist (UnityEngine.Rect,Verse.Pawn,Verse.Map,bool,bool)
RimWorld.ColonistBar:ColonistBarOnGUI ()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs ()
RimWorld.UIRoot_Play:UIRootOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)