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Regarding the other problem, your playermodel is not loaded by the game until you either go into 3rd person mode at least 1 time, change your PM using a PM selector 1 time or kill yourself. If you select yourself before doing one of those things, the bone setup of your playermodel would be incomplete. There's not too much I can do about that.
Smart idea! :D
I'm just curious, how do I reset a ragdoll back into being a ragdoll after left-clicking on it (revert it back into being an actual ragdoll and not some sort of a "prop" because after left-clicking a ragdoll to pose it, the ragdoll won't have any physics like in when being normally dragged like a normal ragdoll does) in case there's an option for it in this addon? I mean, I can pose with it and stuff, but how do I reset it back into being a ragdoll?
If there's no option for it at the moment, it should be added. This is a great addon and is saving me such big headaches where I have to pose both sides of a ragdoll at the exact angles.
Also, here's something that I personally experienced that should be improved:
When I scale a prop or probably a ragdoll to like 2.2, save the game, for some reason when I load that save, the scaling (and probably others like the positions) are now at 2.19, also was the same when I posed it to like 2.5, it was later 2.49 when I loaded the save again, and all of the X, Y or Z axes unfortunately have this problem.