Garry's Mod

Garry's Mod

Overhauled Bone Tool
Suggestions to Improve overhauled bone tool
Make it computable with Dark UI Spawnmenu

Reset all options
Sidst redigeret af Big John Fan #6553; 19. nov. 2024 kl. 9:31
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Viser 1-14 af 14 kommentarer
kuma7  [udvikler] 12. dec. 2022 kl. 13:02 
What's wrong with the Dark UI Spawnmenu?
Big John Fan #6553 13. dec. 2022 kl. 2:23 
you can't see anything, also why is everything hidden at the start?
Sidst redigeret af Big John Fan #6553; 5. juni 2024 kl. 10:22
kuma7  [udvikler] 13. dec. 2022 kl. 3:27 
The menu I'm using to display bones is just a standard gmod menu provided by the game devs. It is the job of the guy who made that UI to make it look good.

Regarding the other problem, your playermodel is not loaded by the game until you either go into 3rd person mode at least 1 time, change your PM using a PM selector 1 time or kill yourself. If you select yourself before doing one of those things, the bone setup of your playermodel would be incomplete. There's not too much I can do about that.
Sidst redigeret af kuma7; 13. dec. 2022 kl. 3:28
Big John Fan #6553 13. dec. 2022 kl. 3:30 
well then what can you fix or add?
kuma7  [udvikler] 13. dec. 2022 kl. 3:41 
Some of the other suggestions. I will see what I can do.
Scope_Cryounit 10. maj 2023 kl. 22:22 
is there a way to rename bones would need it for custom bonemerging with easy bonemerge tool if its not in this mod could you give me a link to a mod that can i say where i can find it
Cremator221 6. nov. 2023 kl. 5:19 
Actually, it would be cool to save some bones settings, so you can change it kinda like bodygroups. Because I'm tired of reediting bones on 1 model, that reqires it for good look on screen.
J 27. aug. 2024 kl. 22:54 
I think it'd be cool to turn normal bones into jiggle bones
Oprindeligt skrevet af Joose_2005:
I think it'd be cool to turn normal bones into jiggle bones

Smart idea! :D
Gamer 6. okt. 2024 kl. 22:55 
Hello @kuma7!

I'm just curious, how do I reset a ragdoll back into being a ragdoll after left-clicking on it (revert it back into being an actual ragdoll and not some sort of a "prop" because after left-clicking a ragdoll to pose it, the ragdoll won't have any physics like in when being normally dragged like a normal ragdoll does) in case there's an option for it in this addon? I mean, I can pose with it and stuff, but how do I reset it back into being a ragdoll?

If there's no option for it at the moment, it should be added. This is a great addon and is saving me such big headaches where I have to pose both sides of a ragdoll at the exact angles.



Also, here's something that I personally experienced that should be improved:

When I scale a prop or probably a ragdoll to like 2.2, save the game, for some reason when I load that save, the scaling (and probably others like the positions) are now at 2.19, also was the same when I posed it to like 2.5, it was later 2.49 when I loaded the save again, and all of the X, Y or Z axes unfortunately have this problem.
King of gamers 4. dec. 2024 kl. 12:36 
Could you please add axis rings and or IK chains?
DisTractedz 22. dec. 2024 kl. 11:14 
Yeah, I think the axis rings would be a good idea. I feel like it'd make the tool easier to use. Because the X, Y, and Z axis doesn't seem to be the same for every model. So having a visual would be helpful.
Vessel 3. juli kl. 20:09 
yes, and I think like- yeah, I would like to see more SFM-like Control over the ragdoll.
i think a revert to ragdoll feature would be nice instead of re spawning the ragdoll after deleting the posed one then again i do have ragdoll mover but overhaul tool feels better
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