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I'm not sure that it's actually Simple Sidearms' fault, but it seems like it, because the issues only started for me, once I tried making them carry a bow with a hatchet as sidearm.
I would try removing SS and see if the issue persists, but the game takes forever to load in this state and I'm no longer willing to play without SS anyway
CE: Error while updating WorldUpdatable CombatExtended.WorldObjects.WorldObjectTrackerCE+TrackedObject System.NullReferenceException: Object reference not set to an instance of an object
[Ref 5B531097] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
CombatExtended.WorldObjects.WorldObjectTrackerCE:WorldComponentTick ()
RimWorld.Planet.WorldComponentUtility:WorldComponentTick (RimWorld.Planet.World)
RimWorld.Planet.World:WorldTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch0 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch4 (Verse.Game)
Verse.Root_Play:Update ()