RimWorld

RimWorld

Fortification Industrial - Citadel
What do the different Decoyfacilitys do?
As in what does each one do different
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Infrasonic -- Manhunter Packs
Energy Signal -- Mechanoids
Electromagnetic Signal -- Normal Raids
Thanks
AOBA  [utvecklare] 18 mar, 2023 @ 13:18 
List of incident support currently

===Infrasonic
==Vanilla
Infestation
DeepDrillInfestation
ManhunterPack
AnimalInsanityMass

==Alpha Animals
AA_IncidentStalkingArcticLion
AA_IncidentClutchMother (3 variant)
AA_IncidentSummitCrab
AA_CactipineDropPod
AA_Incident_BlackHive
AA_IncidentFungalHusk

==Vanilla Genetics Expanded
GR_ManhunterMonstrosities

==Vanilla Events Expanded
ManhunterPackPurple
AnimalInsanityMassPurple

===electromagnetic
==Vanilla
RaidEnemy
MechCluster

==Royalty
ProblemCauser

==[SR]Raid Extension
SrPoaching
SrLogging
SrHositleCaravanPassing
SrHositleTraveler

==[SR]Factional War
SrFactionWar
SrFactionWarShellingSiteGenerate
SrFactionWarContentionSiteGenerate
SrFactionWarTempCampSiteGenerate

==Vanilla Factions Expanded - Vikings
VFEV_SlaverRaid
VFEV_PillageRaid

==Vanilla Events Expanded
RaidEnemyPurple

===enegry
==Vanilla
MechCluster
PsychicEmanatorShipPartCrash
DefoliatorShipPartCrash
kasket 18 apr, 2023 @ 17:58 
so just to make sure it diverts drop pod raids right?
kasket 18 apr, 2023 @ 17:58 
and does it do anything special with the better infestiations mod?
SutiituS 28 apr, 2023 @ 16:32 
Is it possible to patch this to add dire raids?
AOBA  [utvecklare] 29 jul, 2023 @ 9:31 
Ursprungligen skrivet av SutiituS:
Is it possible to patch this to add dire raids?
i'll take a look if it is an independent incident.
Zer0wl 12 aug, 2023 @ 21:22 
Does these buildings interact with Rimwar units?
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