RimWorld

RimWorld

Fortification Industrial - Citadel
What do the different Decoyfacilitys do?
As in what does each one do different
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Zobrazuje se 18 z 8 komentářů
Infrasonic -- Manhunter Packs
Energy Signal -- Mechanoids
Electromagnetic Signal -- Normal Raids
AOBA  [vývojář] 18. bře. 2023 v 13.18 
List of incident support currently

===Infrasonic
==Vanilla
Infestation
DeepDrillInfestation
ManhunterPack
AnimalInsanityMass

==Alpha Animals
AA_IncidentStalkingArcticLion
AA_IncidentClutchMother (3 variant)
AA_IncidentSummitCrab
AA_CactipineDropPod
AA_Incident_BlackHive
AA_IncidentFungalHusk

==Vanilla Genetics Expanded
GR_ManhunterMonstrosities

==Vanilla Events Expanded
ManhunterPackPurple
AnimalInsanityMassPurple

===electromagnetic
==Vanilla
RaidEnemy
MechCluster

==Royalty
ProblemCauser

==[SR]Raid Extension
SrPoaching
SrLogging
SrHositleCaravanPassing
SrHositleTraveler

==[SR]Factional War
SrFactionWar
SrFactionWarShellingSiteGenerate
SrFactionWarContentionSiteGenerate
SrFactionWarTempCampSiteGenerate

==Vanilla Factions Expanded - Vikings
VFEV_SlaverRaid
VFEV_PillageRaid

==Vanilla Events Expanded
RaidEnemyPurple

===enegry
==Vanilla
MechCluster
PsychicEmanatorShipPartCrash
DefoliatorShipPartCrash
so just to make sure it diverts drop pod raids right?
and does it do anything special with the better infestiations mod?
Is it possible to patch this to add dire raids?
AOBA  [vývojář] 29. čvc. 2023 v 9.31 
SutiituS původně napsal:
Is it possible to patch this to add dire raids?
i'll take a look if it is an independent incident.
Does these buildings interact with Rimwar units?
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Zobrazuje se 18 z 8 komentářů
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