Stellaris

Stellaris

Star Wars: Empire Ships Maintained
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𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 1 日 下午 7:14
Bug Reports
Please report bugs here to segregate bug messages and to help me keep track of bugs without having to continually scroll through the general comments!
最后由 𝕵𝖆𝖙𝖘𝖐𝖆𝖓 编辑于; 2022 年 9 月 1 日 下午 7:22
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正在显示第 1 - 15 条,共 103 条留言
Thatch 2022 年 9 月 5 日 上午 11:46 
NSCII Strike Cruiser class reverts to using a vanilla ship model
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 5 日 上午 11:58 
It is not reverting, that suggests there is or more correctly was a model available, which there is not in the first place, it is not reverting there just is no SW model assigned to the ship classes added by the mod.
Mossie 2022 年 9 月 9 日 下午 8:10 
Turrets/guns on some ships are floating
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 9 日 下午 9:18 
How so?
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 9 日 下午 9:18 
And what ships specifically?
FlyingKillerMonkey 2022 年 9 月 10 日 上午 9:59 
I found that if you use a mix of sections that aren't the same then some weapons will float on the bigger ships like the ISD.
On a different note the planetary tibanna gas buildings aren't producing anything I don't if its because I dont have certain research done or if its something else.
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 10 日 上午 10:49 
First off, they are labeled as to what they are to go with, Ie conqueror with other conqueror sections and isd with other isd, unless people happen to be illiterate or blind, I should be pretty hard to miss, I am going to make a note to be put first and foremost in the description. On the other hand what is this about the buildings not producing? mind elaborating a bit more, as to whether or not they are being staffed or if they are, then how much of the custom resources are they producing?
FlyingKillerMonkey 2022 年 9 月 10 日 上午 11:02 
引用自 Jatskan
First off, they are labeled as to what they are to go with, Ie conqueror with other conqueror sections and isd with other isd, unless people happen to be illiterate or blind, I should be pretty hard to miss, I am going to make a note to be put first and foremost in the description. On the other hand what is this about the buildings not producing? mind elaborating a bit more, as to whether or not they are being staffed or if they are, then how much of the custom resources are they producing?
I made sure that they are staffed and even had a couple of gas planets mining the tibanna and didn't notice a increase in production.
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 10 日 下午 3:08 
Do you have tibana displayed as a known resource in the strategic resources area?
FlyingKillerMonkey 2022 年 9 月 12 日 下午 2:13 
I think I figured out the problem I had a UI overhaul mod on and it only showed how much I get from mining the gas planets.
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 12 日 下午 2:40 
Mmm, ok, I did post that UI overhaul dynamic is needed, however do keep me up to date should that not end up being the case!
Jhereg 2022 年 9 月 12 日 下午 2:45 
The Coruscant system planets and star all have NAME_xxxxx_xxx naming conventions. No biggie as I can rename them properly with the exception of the star which cannot be renamed for some reason.
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 12 日 下午 2:48 
The origin start right? I will look into it, the update WILL NOT be uploaded as I am out of data, least for a little, mine resets at the mid point of each month.
𝕵𝖆𝖙𝖘𝖐𝖆𝖓  [开发者] 2022 年 9 月 12 日 下午 3:43 
By the way, the star name is actually the system name
Jhereg 2022 年 9 月 13 日 下午 12:29 
Yep, but in system view it has the messed up format, in galaxy view it is actually correct. These issues are I think with the origin. Will quick start another to be sure I did it that way.
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