安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Context: Playing Kairos with many lore passives unlocked through his skill tree. Upon casting a spell, only a couple lore passives stick around after casting. The rest of the effects show up on the side of the unit card like you expect, but then disappear less than a second later. Specifically, Life Blood and Fires of Change were the only ones I noticed working properly (of the ones I had unlocked for Kairos).
My Fix: In the unit_special_abilities_tables file, I unchecked the box under "Updates Target Every Frame" for each broken passive and that fixed it for me (as far as I can tell). However, I am a complete noob and am not sure if this is the proper way to fix the bug or not!
https://imgur.com/BfVjr6x
https://imgur.com/aha9Dl9
I started a new game without SFO and hes loaded.
He was working fine yesterday.