RimWorld
Vanilla Factions Expanded - Pirates
Tried Hiring Pirates but none showed up.
When using the Comms console and selecting hire Pirates. It takes me silver but no pirates show up. Any idea how to fix this?
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1-8 van 8 reacties weergegeven
same, this is the error message im getting.

Exception filling window for VFECore.Misc.Dialog_Hire: System.NullReferenceException: Object reference not set to an instance of an object
at VFECore.Misc.Dialog_Hire.OnAcceptKeyPressed () [0x001af] in <f978af9ad06341628889c724a8db4ac0>:0
at VFECore.Misc.Dialog_Hire.DoWindowContents (UnityEngine.Rect inRect) [0x003ac] in <f978af9ad06341628889c724a8db4ac0>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <1ea541f48818430abd724fc665f76dc4>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Add vanilla pirate and you will have your pirate
I mean the faction
Im also having the same issue
I've done light testing on this, it appears to be an issue where the vanilla pirate faction is replaced by the 1.4 Biotech Xenotype'd factions. [Edit: Yttakin and Waster pirates]
If you do some testing on your end, you'll notice that the other factions (mercs/junkers) should show up *if those factions are in your save.

Since there's a log posted above I'm not gonna do one here, but based on what I saw that seems to be the problem (since everything works up until the final press).

Adding vanilla pirate gang seems to fix this.

Pretty funny bug, all things considered.
Laatst bewerkt door Raxlos; 25 dec 2022 om 8:14
bump
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1-8 van 8 reacties weergegeven
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