Stormworks: Build and Rescue

Stormworks: Build and Rescue

Newquay Armed Forces [Legacy]
Vehicle Idea Proposal 3.0 / Obscure Topics
We Need A Carrier Based Strategic Bomber Or Anti-Submarine Plane Like The Vigilante Or Viking, And Some Sort Of Drone-like Loitering Munition Like The Beaver To Attack Incoming Aircraft Or Missiles
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Сообщения 115 из 63
can you do an Arleigh Burke-class destroyer for example USS John Paul Jones (DDG-53)
Yeah I've noticed many of the creators redirect us to stuff if we suggest it and I had that happen with a suggestion of a Hydrofoil Torpedo Boat, a LCVP Suggestion, and kinda ignored the Landing Ship suggestion which are things that would come in really handy. Also, we need something like the B-55 Crusader / Reporter.
Автор сообщения: Mallorcagps
can you do an Arleigh Burke-class destroyer for example USS John Paul Jones (DDG-53)

No.
Автор сообщения: Oh no look who
Автор сообщения: Mallorcagps
can you do an Arleigh Burke-class destroyer for example USS John Paul Jones (DDG-53)

No.
How about a true battleship rather than the NQAF's existing Hood?
Or a flying command centre?
Автор сообщения: The Emerald Men Official
Автор сообщения: Oh no look who

No.
How about a true battleship rather than the NQAF's existing Hood?
Or a flying command centre?
we aren't going to build a battleship.
Автор сообщения: Oh no look who
Автор сообщения: The Emerald Men Official
How about a true battleship rather than the NQAF's existing Hood?
Or a flying command centre?
we aren't going to build a battleship.

Battleships Are WAY Too Large, I suggest you ask different builders for Vintage Vehicles.
Автор сообщения: dannytheburritoman
Автор сообщения: Oh no look who
we aren't going to build a battleship.

Battleships Are WAY Too Large, I suggest you ask different builders for Vintage Vehicles.
Correct, we strive for assets that can be atleast playable at Low Physics (Preferably High) whilst also having the bare minimum interior spaces that are highly detailed to make a creation feel real.

A Battleship can't achieve any of that, since it wouldn't be playable at Low Physics even without an interior.
Автор сообщения: Oh no look who
Автор сообщения: dannytheburritoman

Battleships Are WAY Too Large, I suggest you ask different builders for Vintage Vehicles.
Correct, we strive for assets that can be atleast playable at Low Physics (Preferably High) whilst also having the bare minimum interior spaces that are highly detailed to make a creation feel real.

A Battleship can't achieve any of that, since it wouldn't be playable at Low Physics even without an interior.

That is the exact problem, while one sounds like an amazing idea, games, unlike reality, have lag, and it can end your gameplay because it is so laggy. Also, with the new update, if something no-clips through walls it can crash your game. My Avro Shackleton model had multiple problems relevant to no-clipping and crashed my game repetatively.
Massive Explosions also can end your game quickly too. Which all the ammo detonating would delete your computer.
Автор сообщения: Hepps
A CIWS anti air gun

More like the beaver how about.
A carrier based variable wing heavy fighter like the F-14 or a fighter-bomber like the F-111 could be interesting. Additionally, some form of radiation weapon/dirty bomb could be pretty cool, if a bit finnicky with how fuel rods are
Автор сообщения: dannytheburritoman
Автор сообщения: Hepps
A CIWS anti air gun

More like the beaver how about.
would still be cool as ♥♥♥♥
Автор сообщения: Hepps
Автор сообщения: dannytheburritoman

More like the beaver how about.
would still be cool as ♥♥♥♥

Yes
A coast guard S&R sea plane which can be used to pick up downed pilots or sailors. Maybe it could look like a catalina flying boator grumman g111 albatross??
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Сообщения 115 из 63
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