Garry's Mod

Garry's Mod

[TTT/Sandbox] Shark Totem (of Undying)
Spaazington  [开发者] 2021 年 8 月 25 日 上午 10:56
Feedback/Bugs
Report any bugs or feedback on what could be changed here
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正在显示第 1 - 8 条,共 8 条留言
Cpt.Haxray 2021 年 8 月 28 日 下午 12:42 
Main Feedback:

It feels really out of place as a Detective weapon. A detective can't really get much use out of this weapon due to usually not going on any kind of mass killing sprees. The most use of it is to buy it and have a Traitor try to kill you triggering the invun effect, but that renders the actual weapon itself unused.
Spaazington  [开发者] 2021 年 8 月 29 日 上午 7:38 
You're right that the weapon itself might not get a lot of use but the weapon exists more for fun, it also does less damage than the crowbar and serves as a debuff to balance the item since you're forced to use it to do any damage when you have it
CollChuuk 2021 年 9 月 16 日 下午 12:42 
Could you add a shorter despawn time for the statues when they are used?
Spaazington  [开发者] 2021 年 9 月 24 日 下午 5:05 
I'll work on adding it as a console variable
最后由 Spaazington 编辑于; 2021 年 9 月 24 日 下午 5:06
Spaazington  [开发者] 2021 年 10 月 2 日 下午 1:16 
引用自 CollChuuk
Could you add a shorter despawn time for the statues when they are used?
I added a console variable, it's called ttt_shark_totem_inv_time, whoever runs the server can use it to set the amount of invulnerability time
RC-3197 2022 年 4 月 1 日 下午 3:08 
Could you add a client console variable to hide the shark icon in the UI?
Spaazington  [开发者] 2022 年 4 月 13 日 下午 8:42 
probably not a hard thing to do, I'll work on it eventually
azeparasawea 6 月 17 日 下午 4:18 
sometimes my health goes up to 1000 for no reason
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