Garry's Mod

Garry's Mod

[TTT/Sandbox] Shark Totem (of Undying)
Spaazington  [udvikler] 25. aug. 2021 kl. 10:56
Feedback/Bugs
Report any bugs or feedback on what could be changed here
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Cpt.Haxray 28. aug. 2021 kl. 12:42 
Main Feedback:

It feels really out of place as a Detective weapon. A detective can't really get much use out of this weapon due to usually not going on any kind of mass killing sprees. The most use of it is to buy it and have a Traitor try to kill you triggering the invun effect, but that renders the actual weapon itself unused.
Spaazington  [udvikler] 29. aug. 2021 kl. 7:38 
You're right that the weapon itself might not get a lot of use but the weapon exists more for fun, it also does less damage than the crowbar and serves as a debuff to balance the item since you're forced to use it to do any damage when you have it
CollChuuk 16. sep. 2021 kl. 12:42 
Could you add a shorter despawn time for the statues when they are used?
Spaazington  [udvikler] 24. sep. 2021 kl. 17:05 
I'll work on adding it as a console variable
Sidst redigeret af Spaazington; 24. sep. 2021 kl. 17:06
Spaazington  [udvikler] 2. okt. 2021 kl. 13:16 
Oprindeligt skrevet af CollChuuk:
Could you add a shorter despawn time for the statues when they are used?
I added a console variable, it's called ttt_shark_totem_inv_time, whoever runs the server can use it to set the amount of invulnerability time
RC-3197 1. apr. 2022 kl. 15:08 
Could you add a client console variable to hide the shark icon in the UI?
Spaazington  [udvikler] 13. apr. 2022 kl. 20:42 
probably not a hard thing to do, I'll work on it eventually
azeparasawea 17. juni kl. 16:18 
sometimes my health goes up to 1000 for no reason
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