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Rapporter et oversættelsesproblem
It seemed like a lot more and powerful (friendly) angels spawned during the armageddon, which made armageddon the first time I really had access to templars. Mostly because the friendly angels spent most of their time trying to retake villages from an enormous ant-infestation I had intentionally let spiral out of control.
My feedback still stands that being reliant on the stupid-angel units to make a decent (controllabe) army feels bad.
It feels like El's armies are built for attack (templars/crusaders aren't great at sitting behind castle gates), but since your armies are inferior you're mostly stuck using them for hit-and-runs. On the defensive ends yoy don't have any particularily good options, lacking even the humble crossbow man, and your class casters don't offer much firepower to deal with non-human units.
Meanwhile though, the El-specific assassin seems completely overpowered. Costing less than a regular assassin and happily sniping all mages that dare siege a location he is squatting at. The exception being when the enemy has tanky-casters where he can waste all his time trying to 'snipe' a greater demon. For other enemies he basically just deletes all the highly-expensive mages from the fight at a low-clost investment. The only weakness is that he seems very rare.