RimWorld

RimWorld

[LTO] Colony Groups
 Toto téma bylo přilepeno, takže je nejspíš důležité
BICKLEY  [vývojář] 7. led. 2021 v 19.07
Suggestions
Starting a new suggestions thread - keep it fresh.
< >
Zobrazuje se 115 z 126 komentářů
For more group icons consider military rank symbols.
the ability to toggle off job selections for a group(not the override buttons on left) so i can have complex jobs or job tab take control so i can tweak pawns individually and only have your buttons as an override command? maybe have group overall job skill % so i can know if someone is less efficient ect.
The ability to hide pawns in cryptosleep. Right now, if I place a pawn in a group, hide members of the group, and tell the pawn to get into a casket, it reappears in the main bar once it's inside.
BICKLEY  [vývojář] 13. led. 2021 v 9.20 
The - will fix

Despawned units are set to leave groups, didn't consider cryosleep being counted as well
pointfeev  [vývojář] 20. led. 2021 v 23.45 
Could you add caravan sorting or perhaps make a mod for caravan sorting? I'm unable to find any mod at all to help with this. Perhaps you could sort by groups or sort by the default colonist bar sorting like work tab does?
BICKLEY  [vývojář] 21. led. 2021 v 14.56 
What exactly do you mean by Caravan sorting?
pointfeev  [vývojář] 22. led. 2021 v 2.47 
I mean sorting colonists in the caravan creation screen by your groups or by profession name or etc.
could you add option to set weapon draft image size?
CE (and awesome inventory for vanilla-like shooters) loadout selection through group manage
I REALLY need this for animals too. I have them separated into groups and changing all their zones is annoying. Hope this mod might fill that niche.
BICKLEY  [vývojář] 25. led. 2021 v 5.25 
icycooladdict - Yeah it was implemented before, had some issues we needed to resolve, and we should have animal group support coming again soon. Will include zone management, mass slaughter, mass banish, etc
i have two suggestions that would be a nice quality of life

- integration with awesome inventory (in colony/group management selecting the outfit uses the loadouts from awesome invenory)

awesome inventory

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2050289408


- integration with pawn rules, selecting food restriction, sets the rules from pawn rules ( more complex than normal food restrictions )

pawn rules

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1499843448


this is a really good mod, great work

Naposledy upravil KertieK; 25. led. 2021 v 14.30
Would be possible to add the possibility, to see the "Caravan Group" while in map, while having the "Hide pawns outside the map"

Like. I like to have the "hide Pawns Outside the Map" but would be cool if the "Caravan" icon be shown while in a map, to remember us that, "Oh they were on a caravan!"
Feature Request: Compatibility/Integration with Locks 2 so that you can define lock rules on a per-group basis.

e.g. having doors locked to everyone that isn't part of the 'Security Detail' group for instance.
Naposledy upravil Inked.; 30. led. 2021 v 11.16
Fix or feature: SRTS compatibility. When you board ship with group all members are removed and group is deleted.
< >
Zobrazuje se 115 z 126 komentářů
Na stránku: 1530 50