Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

(PW) #BEAlive Patch
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Protok  [开发者] 2020 年 10 月 24 日 上午 11:46
Bugs Support? / Поддержка Багов?
-1.:BZCCPower: To load twice in the game, this means after selecting the checkbox on the mod and clicking NEXT, you need to return by clicking on the cross in the upper right corner and click NEXT again. So that the configuration of the files happens twice. You only need to do this once;
0. Pay attention! The PC username must not contain Cyrillic or non standard characters;
To fix this error you can follow linked guide. [forums.civfanatics.com]
1. Fill free to post here or in discord: https://discord.gg/s3aZTG3
2. Provide a screenshots of a problem here or to discord;
3. Provide a Lua.log from: c:\Users\***\Documents\My Games\Sid Meier's Civilization Beyond Earth\Logs\

Make sure the cache folder is empty. Delete the contents before starting the mod.
My Games\Sid Meier's Civilization Beyond Earth\cache\
Especially:
CivBECoreDatabase.db
CivBEModsDatabase.db

:Baserunner:***:Baserunner:

-1.:BZCCPower: Загрузить в игре дважды это значит после выбора галочки на моде и нажатия ДАЛЕЕ, надо вернуться нажав на крестик в правом верхнем углу и снова нажать ДАЛЕЕ. Таким образом чтобы конфигурация файлов произошла дважды. Сделать это нужно только один раз;
0. Обратите внимание! Имя пользователя ПК не должно содержать Кириллицы или нестандартных символов;
Чтобы исправить это вы можете использовать инструкцию по ссылке.[forums.civfanatics.com]
1. Пишите сюда или туда: https://discord.gg/s3aZTG3
2. Предоставьте скриншоты проблемы здесь или в дискорд;
3. Предоставьте Lua.log из: c:\Users\***\Documents\My Games\Sid Meier's Civilization Beyond Earth\Logs\

Удостоверьтесь, что папка cache пуста. Удалите содержимое перед запуском мода.
My Games\Sid Meier's Civilization Beyond Earth\cache\
Особенно:
CivBECoreDatabase.db
CivBEModsDatabase.db
最后由 Protok 编辑于; 2021 年 1 月 13 日 上午 11:20
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正在显示第 1 - 15 条,共 22 条留言
Ned Stark 2020 年 10 月 27 日 上午 9:52 
Ok so i fixed problem with download (i had to delete 2 files in cache folder : CivBECoreDatabase.db and CivBEModsDatabase.db)
Now when i open Modifications in game i can see this it mod.
Mod is downloading but when i got 54/252 kB my game crash and i can see this crashreport:
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0x4c
Call Stack
-----------------------------------------------------
(0x0000000000400000 : 0x004CE120) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x004CE19E) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x004CD678) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x004CB145) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x004CA81F) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000400000 : 0x004C653E) civilizationbe_dx11 ! lua_tocfunction (???, line 0)
(0x0000000000000000 : 0x6834F2E9) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x6834F2CD) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x763F6359) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x776E7C24) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x776E7BF4) ??? ! ??? (???, line 0)
Protok  [开发者] 2020 年 10 月 27 日 下午 12:17 
AHahah :BZCCPower:. Game crashes when downloading the mod? WTFIT!!!:BZCCPower: Ahahaaa.
I have a people with no any problem with mod usage. Like Dcmega.
Ok... Let's take a look on your Lua.log. Can you provide me with this, please?
Ned Stark 2020 年 10 月 28 日 上午 7:50 
File Lau.log is empty
Protok  [开发者] 2020 年 10 月 28 日 上午 8:01 
It's not.You should open the file before shuting down the game for info appearing.
Ned Stark 2020 年 10 月 28 日 上午 8:07 
[2072.546] DebugHotloadCache: GameDebug initialized!
[2072.781] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[2072.781] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[2072.781] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[2072.984] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[2072.984] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[2072.984] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[2073.125] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[2073.125] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[2073.125] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.

Nothing important here
tini_ca 2020 年 12 月 2 日 下午 1:02 
@ Protok St
Hi Protor !

Now with BEAlive AND Anchor Ceti.

I do not have crashed but I have this:
- Unable to load texture (colorweb_UnitPortraitsEarlyXP1_360.dds)
- And I have a bizzar ground on screen when I start the game.

If possible, tell me how to export a screen shot here please.


I have this in lua file:

[83593.812] DebugHotloadCache: GameDebug initialized!
[83595.296] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[83595.296] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[83595.296] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[83595.984] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[83595.984] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[83595.984] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[83596.203] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[83596.203] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[83596.203] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[83596.437] PremiumContentMenu: packageIDs iteration 1
[83596.437] PremiumContentMenu: packageIDs iteration 2
[83596.437] PremiumContentMenu: v.ID: 54D2B257-C591-4045-8F17-A69F033166C7
[83596.437] PremiumContentMenu: v.ID: 3F49DF54-68B6-44D1-A930-A168628FAA59
[83596.515] MainMenu: Patch Version on
[83596.515] MainMenu: Initialize: patch version: 1.1.2.5080, weekday: 3
tini_ca 2020 年 12 月 2 日 下午 1:12 
@ Protok St

And about these 2 cache files:
CivBECoreDatabase.db
CivBEModsDatabase.db
They are out !

But do we have to clean the cache file eath new game or eath game ?
tini_ca 2020 年 12 月 2 日 下午 1:30 
OUPS !
I forgot this one:
(colorweb_BuildingAtlasXP1-1_360.dds)

[87402.453] DebugHotloadCache: GameDebug initialized!
[87403.281] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[87403.281] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[87403.281] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[87403.625] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[87403.625] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[87403.625] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[87403.843] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[87403.843] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[87403.843] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[87403.968] PremiumContentMenu: packageIDs iteration 1
[87403.968] PremiumContentMenu: packageIDs iteration 2
[87403.968] PremiumContentMenu: v.ID: 54D2B257-C591-4045-8F17-A69F033166C7
[87403.968] PremiumContentMenu: v.ID: 3F49DF54-68B6-44D1-A930-A168628FAA59
[87403.984] MainMenu: Patch Version on
[87403.984] MainMenu: Initialize: patch version: 1.1.2.5080, weekday: 3
[87534.687] SelectPlanet: Adding Assets\Maps\Archipelago.lua
[87534.687] SelectPlanet: Filtering out Atlantean.lua
[87534.687] SelectPlanet: Adding Assets\Maps\Equatorial.lua
[87534.687] SelectPlanet: Filtering out Assets\Maps\Ice_Age.lua because it requires My2K or a FiraxisLiveKey.
[87534.687] SelectPlanet: Filtering out Assets\Maps\Inland_Sea.lua because it requires My2K or a FiraxisLiveKey.
[87534.687] SelectPlanet: Filtering out Protean.lua
[87534.687] SelectPlanet: Adding Assets\Maps\Taigan.lua
[87534.687] SelectPlanet: Filtering out Terran.lua
[87534.687] SelectPlanet: Filtering out Assets\Maps\Tiny_Islands.lua because it requires My2K or a FiraxisLiveKey.
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\Arborean.lua
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\Aridean.lua
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\Oceania.lua
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\TiltedAxis.lua
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\Vulcan.lua
[87534.687] SelectPlanet: Adding Assets\DLC\DLC_SP_Maps\Maps\Wilderness.lua
Protok  [开发者] 2020 年 12 月 2 日 下午 1:32 
Checking...
Protok  [开发者] 2020 年 12 月 2 日 下午 2:01 
引用自 tini_ca
I do not have crashed but I have this:
- Unable to load texture (colorweb_UnitPortraitsEarlyXP1_360.dds)

1. This graphic file can not be called nor by default game nor by Anchor Ceti.

2. If you tell me what you want to do with game and where this file come from, then maybe I can help you.

3. For fixing this issue you can follow 2 steps:
- Verify Integrity of Game Files.
- Follow the installation instruction on the #BEAlive page.

引用自 tini_ca
If possible, tell me how to export a screen shot here please.

4. Easy way - to press hot key [F12] in game to Make a screenshot.
Then in your steam app save it, copy a link of it, paste link in your post.

5. If this will not help, please, contact me in discord.
zArkham4269 2021 年 1 月 10 日 上午 10:24 
Not a bug exactly, but I noticed that for a bit, many of the aliens would be represented by a human infantry graphics. Mouse-over would show the correct name. So far, after a save, these disappeared (so far)
Protok  [开发者] 2021 年 1 月 10 日 上午 10:38 
引用自 zArkham4269
Not a bug exactly, but I noticed that for a bit, many of the aliens would be represented by a human infantry graphics. Mouse-over would show the correct name. So far, after a save, these disappeared (so far)
Are you playing mod or DLC?
zArkham4269 2021 年 4 月 11 日 下午 2:39 
Downloaded and update the new patch. However, I noticed that my version was showing as being not the current one. So I reloaded everything. Now I'm not getting the added information on the mod screen. I've reloaded everything manually about 3 times now, tried verifying the files then manually reloading, deleting the mods, reloading them and doing it again and cleared out the cache. I'm still not getting it.

Not sure what I'm doing wrong or if this is something to do with the new update. I've done everything I can but even after completely deleting my mods and asset folders, letting them get verified and reloaded, turning the game off and doing the manual reload, when I start the game up, it's not showing the #BEAlive patch modified screen.

I went so far to manually eyeball the assets folder to ensure the new 4/11/2021 files copied like they should...and they had. I even went and loaded the contents from the assets_back-up folder on the off chance that you accidentally switched them. Still no joy. I'm at my wits end.

Update: One thing I noticed is after verifying the files, I'd get two files that had to be reacquired. Even after opening the game to the main screen and closing it again, another verification said I still needed to acquire those 2 files. However, after copying the patch files, verification now says 7. I find this odd given the 5 files of the patch are replacements and don't delete any files. Still, I'm wondering if those 2 files which keep needing to be reacquired are the problem?

I'd rather not reinstall the game but I guess that might have to be my next option if the problem continues.
最后由 zArkham4269 编辑于; 2021 年 4 月 11 日 下午 4:58
Protok  [开发者] 2021 年 4 月 11 日 下午 11:50 
Thank you for the information, zArkham4269. Problem is found. Will be fixed with today's update.
:AffinitySupremacy:
zArkham4269 2021 年 4 月 16 日 下午 12:35 
This may not be an issue but may be my machine. I'm currently playing on a smaller ASUS laptop...or notebook. Sometimes certain screens can be problematic like the cultural screen, I have a hard time ensuring I can click to activate the two bottom groups. I do like the new look with the close buttons.

However, maybe they are (as above) hidden because of my smaller screen, but the virtues screen seems to be missing it's previous button in the upper right to close the screen and I can't see (if they are there) the datalinks/close button on the bottom so I have to hit escape to close that screen.

Again, probably is my machine but I thought I'd bring it up.

Oh, I'm testing out the water world map. I do like how a lot of the islands are one or two tiles but often will have a mountain. Given that's how a lot of islands actually are, this is a set-up from a lot of the Firaxis maps whose water world maps might not a mountain at all.
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