Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

(PW) #BEAlive Patch
83 条留言
Protok  [作者] 3 月 16 日 上午 2:26 
Any support goes thru discord
The Experior 3 月 15 日 下午 11:12 
Installed your mod like described but the game still crashes when I start a new satellite.
Protok  [作者] 3 月 1 日 下午 10:57 
Soon BEAlive patch will be reworked to only Orbital Fix.
Burnley 2024 年 12 月 5 日 上午 11:14 
I can't find the Mods folder on Win 11, any suggestions?
Because it isn't there it should be.
C:\Users\UserName\Documents\My Games\Sid Meier's Civilization Beyond Earth\MODS\
The game folder isn't here either:
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization Beyond Earth\
It's on the E: disk partition I've set up, should I try to install it in the location suggested?
There hasn't been any issue on my old gaming rig with Win 10 that have it on another location, so I'm wondering if Win11 are blocking it for some reason.
Could the MODS folder be anywhere else on the PC?
Because I can subscribe to mods and Steam downloads them like for other games.
I'm also missing 2 files for the AMD support, mantleaxl32.dll and mantle32.dll, while the DX11 option won't start up.
System specs:
AMD Ryzen 5 5600 6-Core Processor @ 3.50 GHz
RAM 32,0 GB
AMD Radeon RX 6650 XT
silentplayer1987 2024 年 1 月 21 日 上午 5:35 
i did the proper installation based on your instruction. (love your mod ALOT!!) it seems the sudden view of orbital view will make the game instant boot out but when i press the orbital view button normally , it works fine. then there is an issue just when i managed to view the orbital view and start placing new satellite , the game boot out itself again. is there a limit of satellite can be place on orbital ? if so , should i go destroy other faction satellite to reduce congestion ?
Protok  [作者] 2024 年 1 月 20 日 下午 12:12 
Proper installation causes disappearing of Orbital View crash issue. Unless using old PC.
Support can be giving by providing logs in discord.
silentplayer1987 2024 年 1 月 20 日 上午 1:18 
hi, i wanna know if the orbital view still persist when this mod is installed? i still have the orbital issue when pressing the orbital view. this time it's not bug encounter icon from the game but the game just booted me out upon pressing the orbital view now.. is it the same bug when there is too many satellite on orbital that cause the game to boot out ?
Protok  [作者] 2022 年 4 月 29 日 上午 6:08 
Technical support is available in discord special room. #ac-support
https://discord.gg/yxH62KNaS7
Woodwyrm 2022 年 4 月 28 日 上午 11:05 
I tried to play a game with your mod and when I tried to select Aircraft I couldnt.

I only used #BEAlive Patch v.4 that game, will try to play an unmodded game and find out if that was the problem.
Pan_Yauhen 2022 年 2 月 11 日 上午 8:09 
Protok, это был ответ к другому сообщению:
Привет, ✠Ragnarow✠ :AffinityPurity:
Патч никак не влияет ни на юнитов, ни на панель приказов.
Могу рекомендовать перечитать инструкцию по установке.

Проблема всё ещё актуальна
Protok  [作者] 2022 年 1 月 8 日 下午 12:14 
Привет Pan_Yauhen :AffinityPurity:

"Last changes make it no longer backward compatible."

В переводе с английского означает:
"Последние изменения делают его более несовместимым с предыдущими версиями."

С чем ты не согласен, позволь уточнить?
Pan_Yauhen 2022 年 1 月 8 日 上午 9:31 
Protok, не соглашусь. У меня аналогичная проблема. Видимо, патч как-то на это влияет
Protok  [作者] 2022 年 1 月 8 日 上午 9:23 
Last changes make it no longer backward compatible.
Protok  [作者] 2021 年 11 月 15 日 上午 8:32 
1.1.2.5282
Protok  [作者] 2021 年 11 月 15 日 上午 1:23 
Привет, ✠Ragnarow✠ :AffinityPurity:
Патч никак не влияет ни на юнитов, ни на панель приказов.
Могу рекомендовать перечитать инструкцию по установке.
✙Ragnarow✙ 2021 年 11 月 15 日 上午 12:31 
исчезло меню действия у юнитов.
Protok  [作者] 2021 年 10 月 25 日 上午 4:32 
For multiplayer #BEAlive Patch has a backward compatibility with the original Rising Tide. :AffinitySupremacy:
Pan_Yauhen 2021 年 8 月 21 日 下午 1:05 
У меня одного пропало меню у всех юнитов? Вроде бы никаких сторонних модов не ставил
Protok  [作者] 2021 年 8 月 4 日 上午 10:40 
@Andystyl - Allkeyshop Hi! Thank you for your attention :AffinityPurity:
Here is listed all major changes done by patch.
There is no game balance changes in patch to maintain compatibility between different versions.
Protok  [作者] 2021 年 8 月 4 日 上午 10:35 
@Gar0gin да, когда установка завершена, то патч включается автоматически с запуском игры.
Andystyl - Allkeyshop 2021 年 7 月 23 日 上午 1:00 
Is there a full list of the patch changes? At the description I don't think everything is listed.
Thank you Protk St for all your hard work.
Gar0gin 2021 年 7 月 14 日 上午 5:22 
Ибо у меня под линуксом в нативной версии, при старте игры через модификации, игра вылетает в начале загрузки
Gar0gin 2021 年 7 月 14 日 上午 5:17 
Я правильно понимаю что патч после замены файлов интегрируется в игру и, если нет других модов, игра запускается просто из главного меню, а не из раздела "модификации"? :lunar2020thinkingtiger:
Protok  [作者] 2021 年 6 月 14 日 上午 4:22 
Updated to 1.1.2.5254
Tirpitz 2021 年 4 月 16 日 上午 11:34 
Incredibly stupid mistake...
My ransomware protection prevented somehow the data copying. So it didn´t actually transfered the files. I disabled the ransomware protection and followed the instructions. It know works flawelessly. Cant wait to explore your Creatin ;)
Protok  [作者] 2021 年 4 月 16 日 上午 9:28 
HI! Did you have done things that mentioned in this topic?

Bugs Support? / Поддержка Багов?
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2249720817/3005549744937532031/

Make sure the cache folder is empty. Delete the contents before starting the mod.
My Games\Sid Meier's Civilization Beyond Earth\cache\
Especially:
CivBECoreDatabase.db
CivBEModsDatabase.db

If the problem persists, we can talk in person via discord: https://discord.gg/s3aZTG3
Tirpitz 2021 年 4 月 16 日 上午 5:51 
The mod is not showing up in the mods folder. Not in the documents either. pls help
draygriff 2021 年 4 月 14 日 下午 8:58 
Thank you for the information
Protok  [作者] 2021 年 4 月 14 日 上午 2:00 
Hi draygriff
To update the patch read the installation instruction and copy/paste the "assets" folder content.
draygriff 2021 年 4 月 13 日 下午 9:43 
I have noticed the UPGRADE option coming up. Do I have to go through the whole installation process again?
Protok  [作者] 2021 年 3 月 27 日 上午 9:02 
Привет! Путь к модам на MacOs такой:

Для стимовской версии:
Documents/Aspyr/Sid Meier's Civilization Beyond Earth/MODS

Для Mac App Store версии:
~/Library/Containers/com.aspyr.civbeyondearth/Data/Library/Application Support/Civilization Beyond Earth/MODS
KIR7177 2021 年 3 月 27 日 上午 7:58 
Привет! Подскажите, как установить патч для игры на MacOS? Я нашел папку assets игры, но не могу найти где хранится ваш патч
draygriff 2021 年 3 月 20 日 下午 10:09 
Don't know about codex but this is an awesome patch. Just finished a marathon game. 300+ turns.
clop1000 2021 年 3 月 20 日 下午 2:10 
What about compatibly with codex or awesome?
draygriff 2021 年 3 月 7 日 下午 2:36 
So far, so good.
Inventions 2021 年 2 月 5 日 上午 6:25 
Is this compatible with Codex?
Protok  [作者] 2021 年 1 月 30 日 下午 10:31 
Today at 14:00 (GMT+3) game session with Anchor Ceti DLC :sw3epodred:
Protok  [作者] 2021 年 1 月 23 日 上午 6:24 
Cylon_Luvr you can PM me in steam or discord: https://discord.gg/yxH62KNaS7
This is a steam chat for CivBE players: https://s.team/chat/cIAdUdpd
You can provide a donation thru patreon https://www.patreon.com/protok
Cylon_Luvr 2021 年 1 月 13 日 下午 4:39 
Protok is there a way that I can privately message you so that you can help me to develop a stand-alone mini-mod that does this? I'm thinking that it would be a simple mod where:

1. An enemy you are at war with offers peace terms automatically when they only have their capital city left where they will offer to become an unending ally with you (they cannot declare war on you, but you can still declare war and wipe them out if you want) and offer to give you tribute of 25 energy, and 2 of each resource each turn. They cannot declare war on anyone.
2. If you liberate a city and bring a dead player back to life, they automatically are the same as mentioned above - an unending ally with all the same conditions.

I would like to discuss how I can provide a donation to help you to develop this mod.
Protok  [作者] 2021 年 1 月 13 日 上午 11:50 
Cylon_Luvr together, with support of community, I could do almost anything.

:AffinitySupremacy: Join the noble Patrons team! [www.patreon.com]:AffinitySupremacy:
bemuzed 2021 年 1 月 13 日 上午 10:03 
Protok, thanks for quick response. I'm going to get more support on discord.
Can you be specific:
"To avoid this you need configure game files twice."
Cylon_Luvr 2021 年 1 月 13 日 上午 5:24 
Could you please, please add a feature where a sponsor will capitulate and become a vassal state and will serve your empire in times of war etc? I've searched and searched and I haven't found a mod that offer this out of the hundreds of mods that have been developed for Rising Tide....
Protok  [作者] 2021 年 1 月 13 日 上午 3:47 
Hello

This is a usual error of game core dll when you playing a mod which modificate units panel.
To avoid this you need configure game files twice.

1. Which mods are you playing?
2. There is a special topic for this stuff: Bugs Support? / Поддержка Багов?.
bemuzed 2021 年 1 月 12 日 下午 4:42 
I'm getting this error in log and my units don't have any command buttons:
[1303.455] UnitPanel: SPECIALIST_LABORER
[1303.456] UnitPanel: 4
[1303.456] Runtime Error: Assets\DLC\Expansion1\UI\InGame\WorldView\UnitPanel.lua:108: Could not find method to obtain action icon.
stack traceback:
[C]: in function 'error'
Assets\DLC\Expansion1\UI\InGame\WorldView\UnitPanel.lua:108: in function 'HookupActionIcon'
Assets\DLC\Expansion1\UI\InGame\WorldView\UnitPanel.lua:260: in function 'UpdateUnitActions'
Assets\DLC\Expansion1\UI\InGame\WorldView\UnitPanel.lua:1210: in function 'OnInfoPaneDirty'
[C]: in function 'func'
[C]: in function '(anonymous)'
Duke 2021 年 1 月 8 日 下午 1:45 
Thank you for the beautiful mod!
Eastwood 2021 年 1 月 5 日 下午 2:46 
Yes it is. Apologies, I only read the instructions. Thank you. And thanks for the mod, you're about to breath new life in to an old favourite!
Protok  [作者] 2021 年 1 月 5 日 下午 2:17 
Hi @Sub Zero

Is the answer in "Frequently asked question" section is useful?

Feel free to ask more.
Happy Holidays!
Eastwood 2021 年 1 月 5 日 下午 2:03 
Hello.

What is the mod file path? I can find the game assets folder but I can't find the mod assets folder.

Much appreciated.
tini_ca 2020 年 12 月 2 日 下午 12:35 
@ Protok St
About your situation with Economic section, it's now OK.
It's about #BEAlive only.
Victorav29 2020 年 11 月 27 日 下午 2:38 
you need to activate the mod when you did the Asset replacement? This question could be on the FAQ