安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
It's book-ended by some yellow warnings like this for different pawns:
Hugslib log here: https://gist.github.com/38effb2a3576168ef6c15ea908d085cc
Saving and then reloading seems to clean it up.
I'm unable to reproduce the data bleed using the steps I know that previously caused it, as it's prevented by the safeguards. Is there any particular steps you took before this happened, particularly with respect to saving and loading?
It's probably due to some combination of mods that I'm using.
Thanks!
Hugslib log: https://gist.github.com/ed210f03d23a8acbefd6296aa57b4b78
Files that do not affect translation:
Thanks for your attention.
Edit: I can't seem to isolate the raid spawning bug. It seems to be some kind of conflict. Could you try to spawn a raid and post a log of trying to do that?
@LeveFUN Those are the custom defs so it's possible the game isn't loading translations for them correctly. I'll take a look and see what I can do.
I've actually gotten the raid bug where it is specifically not spawning the "Psi Faction" for a quest to complete. It was a quest to challenge them and then they would send 3 "waves". They were supposed to arrive in 5 days and start but after the 5 days were up it started sending this error:
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentParmsUtility.DMD<DMD<GetDefaultPawnGroupMakerParms_Patch1>?-695360512::GetDefaultPawnGroupMakerParms_Patch1>(RimWorld.PawnGroupKindDef,RimWorld.IncidentParms,bool)
at RimWorld.IncidentWorker_Raid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00086] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker_RaidEnemy.DMD<DMD<TryExecuteWorker_Patch1>?721873408::TryExecuteWorker_Patch1>(RimWorld.IncidentWorker_RaidEnemy,RimWorld.IncidentParms)
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x0002b] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00024] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at (wrapper dynamic-method) RimWorld.Storyteller.DMD<DMD<StorytellerTick_Patch1>?-377620352::StorytellerTick_Patch1>(RimWorld.Storyteller)
at (wrapper dynamic-method) Verse.TickManager.DMD<DMD<DoSingleTick_Patch1>?1257694720::DoSingleTick_Patch1>(Verse.TickManager)
Verse.Log:Error(String, Boolean)
Verse.TickManager:DMD<DMD<DoSingleTick_Patch1>?1257694720::DoSingleTick_Patch1>(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
I am actually now 9.2 days after I accepted the quest.
So far it is the only message/error I am actually able to get because it sends it 999 times until the debug log stops logging, then once I clear the log it does it again. I thought saving and reloading would fix something but it most certainly didn't.
It spawns other faction raids ok from what I can tell, I have the insult mod that forces them to raid me and it works, and it even spawns the psi faction when I manually use the commands to spawn with point amounts. But they don't count for completing the quest.
Come to think of it I believe back right before the raid was supposed to fire it said something about raid points not being assigned in the log, but honestly that was so many logs ago I don't think I can get the log for it since I'm playing on perma-death.
The error you posted should help me determine the issue. At least I know where to look now. However, since this many be an incompatibility, it would be very helpful to have your log even if it doesn't contain the error.
https://gist.github.com/a69f48dff9d9e1fc678b112d7dd9eb90
"Null key while loading dictionary of Verse.Pawn and PsiTech.Psionics.PsiTechTracker. label=Trackers
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)"
and
"Null key while loading dictionary of Verse.Thing and PsiTech.Misc.PsiTechEquipmentTracker. label=Equipment
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)"
these two are red.