Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом








It seems like explosive.damage is unreadable for some reasons, the game shat itself when i tried to use the shield with a physical nova.
Turns out you need that manufacturer's touch mod to be able to properly use it, otherwise this happens.
My question is: Is there a way to stop the mod from generating shields that requires external mods when you don't have them installed?
https://pastebin.com/nBZMEguR
Don't worry, it still works as normal, but only can be used in armor, not on the stat card.
The stat card should show the equipped shield just fine, if not then tell me.
Have you heard anything like this before?
I'm using the FU Pioneer Shield, and a Tediocore shield