Cities: Skylines

Cities: Skylines

Realistic Population 2 2.2.4
algernon  [开发者] 2022 年 2 月 27 日 上午 2:34
Custom overrides not applying
Moving here to keep main thread clear.
引用自 Enduwolf
https://imgur.com/jagkLa6

It's a newly grown building. It has 15 households, but the override says 32. Without an override it should have 6 running off the legacy calculation, which is the same as vanilla.
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algernon  [开发者] 2022 年 2 月 27 日 上午 2:36 
@Enduwolf Can you please load the game, attempt again to change the override, and post your output log from immediately afterwards?
algernon  [开发者] 2022 年 2 月 27 日 上午 2:59 
Oh, and ideally, turn on the enable detailed logging option?
mov 2022 年 2 月 27 日 上午 4:06 
Stopped working suddenly. It doesn't seem to respond when I try to change settings. In all new houses 0 residents.
algernon  [开发者] 2022 年 2 月 27 日 上午 4:21 
CitizenUnit limit hit. Try the More CitizenUnits mod, and see if your issues resolve.
mov 2022 年 2 月 28 日 上午 1:04 
引用自 algernon
CitizenUnit limit hit. Try the More CitizenUnits mod, and see if your issues resolve.

Thank you for your reply! Didn't help though. My city population is 26 000 so quite low. I loaded the MorecitizenUnits mod and it is on. Still zero residents per new house. I tried to change the settings in every possible way, nothing. Any other ideas what could the issue?
algernon  [开发者] 2022 年 2 月 28 日 上午 1:09 
0/0 is definitely an error with CitizenUnit allocation, and would explain the other symptoms too. What's the current CitizenUnit usage?
Meltz 2022 年 2 月 28 日 下午 5:30 
Having the same issue. I use find it to plop my buildings, but they regestier as 0 , and when i go to chanmge it in the realistic pop mod it doesent respond
algernon  [开发者] 2022 年 2 月 28 日 下午 6:32 
@Meltz Same response - what's your current CitizenUnit usage?
Meltz 2022 年 2 月 28 日 下午 8:02 
I only have 30,000 citizens

引用自 algernon
@Meltz Same response - what's your current CitizenUnit usage?
algernon  [开发者] 2022 年 2 月 28 日 下午 8:09 
Not citizens, CitizenUnits.
algernon  [开发者] 2022 年 2 月 28 日 下午 10:37 
@Meltz Use a mod like Watch It (or EML if you already have it) to show your current CitizenUnit usage.
Enduwolf 2022 年 2 月 28 日 下午 10:44 
@algernon do you think my issue could be with citizen units or does the log point to something else?
Meltz 2022 年 3 月 1 日 上午 1:46 
Ok I’ll check later tonight when I get off work.
What are CitizenUnits?
引用自 algernon
@Meltz Use a mod like Watch It (or EML if you already have it) to show your current CitizenUnit usage.
Enduwolf 2022 年 3 月 1 日 上午 2:31 
@algernon Looks like you've found the problem. My CitizenUnits are 524,287 / 524,288. What does this mean and why is it so high when I only have 9500 population?
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