Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
also i can see the red D and blue E and i can switch between them.
Seem like it is defaulting to "Disabled" instead of "Enabled".
The reason the button can't be clicked is because after re-enabling, they only respawn after reloading the ship.
I'll unlock the button soon, and put a warning, your crew members should be on "E" to be available.
If your crew members have a red "D" then it means they won't spawn on ship.
Switching to "E" allows spawning, but requires you to reload the ship (traveling to a planet or reloading the save).
is it possible yo disable this feature?
It should only work on items that the NPC had when recruited or after using the "Reset" button.
If any item is changed by the player then copy mode doesn't work.
But any augments or effects an armor has DO work on them. (modded stuff might only work on players due to how they are coded, NPCs and players are different in some aspects)
I don't know why, but many people don't get the energy of their equipped armor applied to crew members.
Some have said that is FU. Yesterday I downloaded the files for it, so I'll check again, but this mod load after FU already.
And it does work for me, which means it's hard to troubleshoot. (I don't use FU though)