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Rapportera problem med översättningen
I'm gonna tentatively say that I will try not to delve into biomes territory; there would probably need to be a lot of learning to be done to get there, and there already exists mods that complete this feature. I'm including some below for you, in case you're interested:
Force Biomes - this one allows you to pick and choose which biomes you like.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=926178831
Triple MacTusk - this is exactly what you're looking for, and should be compatible with most if not all mods. If I incorporate triple mactusks into this mod, it'd likely have to include a lot of code (or ideas) from this mod too, so I don't want to step on too many toes just yet.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=885426046
Megarandom World Generation - this one is if you wanna go all out and create a massive world of some form, outside the vanilla worldgen parameters. Well-maintained, tested to be compatible with some other ambitiously-large mods.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1073203411
They spawn in the same way as the insane pig (UNSURE), like this below.
---------
AddRoom("Clearing",
value = GROUND.FOREST,
countstaticlayouts={["MushroomRingLarge"]
-------------
AddRoom("DeciduousClearing", {
value = GROUND.DECIDUOUS,
countstaticlayouts={["MushroomRingLarge"]
---------
PS: But perhaps even custom tasks for different colors (mushrooms) instead of just a random chance to spawn 1 variety of color.
So like MushroomRingLargeRed, MushroomRingLargeBlue, MushroomRingLargeGreen.
This way we can spawn every large mushroom ring.