饥荒联机版

饥荒联机版

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Force Biomes
   
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2017 年 5 月 14 日 下午 6:43
2017 年 5 月 20 日 上午 8:16
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Force Biomes

描述
Forces any optional biome to spawn during world generation.

World Generation Info
During normal forest (surface) world generation, the game has a set list of main biomes that will always spawn, such as the Savanna or Oasis Desert biomes. There is also a set list of 10 optional biomes that will randomly be selected to spawn (5 selections by default). This mod moves the desired biome from the optional biomes to the main biomes so that it will always spawn. This mod also decreases the number of optional biomes selected to spawn by 1 (for each 'On' biome) to match vanilla world gen.

Configuration Options
  • On - Biome will spawn
  • Random - Biome might spawn (default)
  • Off - Biome will NOT spawn

Forest Biomes
Normally 5 out of 10 of these "biomes" are selected during forest (surface) generation.
It is recommended to force UP TO 5 forest biomes to spawn since it will match normal forest generation.

Forest Biomes include:
  • Pig Village
  • Spider Quarry
  • Killer Bees
  • Flower Patch and Rocks
  • Triple MacTusk
  • Frog Ponds
  • Frogs and Bugs
  • Extra Deciduous
  • Rocky
  • Quad Moose Eggs

Cave Biomes
Normally 8 out of 18 of these "biomes" are selected during cave generation.
It is recommended to force UP TO 8 cave biomes to spawn since it will match normal cave generation.

Cave Biomes include:
  • Swampy Sinkhole
  • Cave Swamp
  • Underground Forest
  • Grassland Sinkhole
  • Mixed Mushroom Forest
  • Mixed Mushroom Meadow
  • Bat Enclosure
  • Rabbit Town
  • Rabbit City
  • Spider Land
  • Rabbit and Spider War
    --- Ruins ---
  • More Altars
  • Cave Jungle
  • Sacred Danger
  • Military Pits
  • Muddy Sacred
  • Village and Cave Jungle
  • Village Houses

If you just want the Triple MacTusk biome see: Triple MacTusk

If you want this for the regular Don't Starve see: Force Biomes
热门讨论 查看全部(2)
15
2023 年 2 月 23 日 下午 7:10
置顶: Suggestions
T Shaw Killer
1
2022 年 6 月 14 日 下午 9:15
中文翻译
是阿文Official
121 条留言
Fizzy 6 月 3 日 下午 1:59 
anytime i try to use this mod, the "server is generating world" screen never ends and never finishes
CalicoFox 5 月 5 日 下午 7:09 
Couldnt go 5 minutes wo this, def a baseline mod everyone should use
Tarka1945 3 月 22 日 上午 7:37 
i have an issue with pig village not spawning even with chosen biomes being under the number of 5. Do you know what might be causing this issue?
Ruvelle 2 月 15 日 下午 6:39 
He noticed that in the "Huge" world size setting, the loading process is immensely heavy and even seems never-ending. Could this be a mod error?
T Shaw Killer  [作者] 2023 年 12 月 16 日 下午 4:13 
@Bear It should be possible to remove certain "required" biomes, but not for this mod.
@Silky Johnson Yes, if forcing a lot of biomes (esp in caves), it might take multiple world regens to get all biomes since the game can't find enough room for it. Making a huge world or maybe even using mods to increase the size should help.
Bibba(flowstate) 2023 年 12 月 15 日 上午 12:27 
I get weird world gen where biomes overlap on one another when I force all the biomes in a large world. Do I have to make a huge world?
Dewastator Dziecięcych Uśmiechów 2023 年 11 月 4 日 上午 9:13 
Great mod. Is it possible to generate cave world without some mandatory biomes like atrium or labyrinth?
ARRCloud 2023 年 10 月 14 日 上午 11:21 
What happens if I force spawn all 10 forest biomes and all 18 caves biomes? Will it generate better in combination with the giant world generation mod?
T Shaw Killer  [作者] 2023 年 9 月 7 日 下午 7:09 
@Talmika For forest biomes, only 2 more. The mod defaults to the game's optional biome size (5 for forest, 8 for caves) unless you force more ON (or force OFF biomes so that the number of choices are less than the default size).
Talmika 2023 年 9 月 5 日 下午 4:52 
If I force 3 biomes with this mod and leave the rest on random, will the game only create 2 more, or will I end up with 8?