Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
https://i.imgur.com/twHaTbc.png
https://i.imgur.com/FvfaIYA.png
And the second question : About the adjacency bonus given by the Wiskar to other districts, what are exactly counted as features (all the things that give +1 culture to it ? Does rivers or mountains count ? Does the tile on which the Wiskar is built count ?) and does it stack ? If there are 2 wood tiles next to the wiskar, does it give twice the initial bonus to other districts (2 minor adjacency bonuses hence a standard ?).
Thank you for all that you've done to the game, I really love it !
1. It doesn't stack. It's an on or off deal.
2. It counts for every single non-Natural Wonder feature, but not those in the Wiškar's tile (I don't think it can be built on features anyway). And adjacency bonuses don't stack: It basically inserts that feature type as a valid minor adjacency for all applicable districts in the city.
Thanks for the interest in the Sassanids.
I really love them ! There are so many great ideas in their design ! To customize a buff for your districts for each city with the Wiskar, to plan how you build your government plaza to optimize the +1 GP, the random unit with the Royal Hunt... Even the unique Amargarestan of Kawad, that motivate to build a variety of improvement !
They are a bit weak in comparison of some other civ but meh, i like them nonetheless :)
And 4 Leaders? Duuuuuuuuudette.