Slay the Spire

Slay the Spire

The Bug Knight
VenIM  [utvecklare] 24 maj, 2019 @ 17:24
Known List of Bugs
- Double Dash's Second Block amount DOES Scale with Dexterity and Monarch's Wing, but the Value on the card Doesn't update correctly.

- If purchased from the shop, Stag's Pass doesn't actually upgrade other cards purchased at the same shop.

- Soul Master occasionally Does double duty and Gives 2 extra void or 2 soul cost reduction.

- Hornets Help and Black Tendrils hit "Random Enemies" but need to be targeted to correctly work with vulnerable, Weak, Strength, Void and all that good stuff. So they might look targeted but they aren't.

- After the Update to how Card Glow Effects are in the base game. Spells will glow if you have the soul, even if you are missing the Energy. This annoys me greatly despite being minor, I'm working to fix it.
Senast ändrad av VenIM; 27 jan, 2020 @ 22:07
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ripaldaqt 25 maj, 2019 @ 3:53 
Bug: Fast Strike - Vulnerable doesn't decay from enemy and stays at 1 for the duration of the fight
VenIM  [utvecklare] 25 maj, 2019 @ 10:01 
Ursprungligen skrivet av Netherworld:
Bug: Fast Strike - Vulnerable doesn't decay from enemy and stays at 1 for the duration of the fight

Which enemy was this? or did it happen on multiple enemies?
ripaldaqt 25 maj, 2019 @ 11:08 
Ursprungligen skrivet av VenIM:
Ursprungligen skrivet av Netherworld:
Bug: Fast Strike - Vulnerable doesn't decay from enemy and stays at 1 for the duration of the fight

Which enemy was this? or did it happen on multiple enemies?

Sentry's in Act 1
Zu 25 maj, 2019 @ 17:29 
When you apply weak with wraith strike, previous stacks of weak get overwritten instead of added.

Might be exclusive to this mod's enemies. Realized what exactly was going on way too late.
VenIM  [utvecklare] 25 maj, 2019 @ 17:48 
Ursprungligen skrivet av Zu:
When you apply weak with wraith strike, previous stacks of weak get overwritten instead of added.

Might be exclusive to this mod's enemies. Realized what exactly was going on way too late.

This should be fixed now, or whenever your mod updates itself. Thanks!
Towerdepths 25 maj, 2019 @ 18:42 
Hi there, fun mod, really enjoy it. But, I have noticed a few things myself. Dream Gate only pulls the first card from the discard pile regardless of whether or not it's upgraded, Baldur's Shell only provides one block per Focus gained as opposed to the three that it says it does, and Void Dash's backlash damage is 5, rather than 6, per hit. The last one is a very minor bug, but those first two are proving to be problematic. If you could fix those, that'd be greatly appreciated!
Towerdepths 25 maj, 2019 @ 18:53 
Found another: Lifeblood Core does not provide temporary HP. Also, Hornet's Help isn't affected by Strength, but not sure if that one's intentional or not..
Senast ändrad av Towerdepths; 25 maj, 2019 @ 19:42
Craz 25 maj, 2019 @ 23:30 
Ursprungligen skrivet av Towerdepths:
Found another: Lifeblood Core does not provide temporary HP. Also, Hornet's Help isn't affected by Strength, but not sure if that one's intentional or not..
Hornet's help also isnt affected by pen nib but makes the counter tick
Miton 26 maj, 2019 @ 8:32 
Playing Herrah's Anger when you don't have any void puts you at 0 void, which doesn't get removed at the end of turn but prevents you from using soul.
Final Fantasy 2 26 maj, 2019 @ 20:07 
Just Upgraded pure vessel and it doesn't actually retain even though it says it does.
VenIM  [utvecklare] 26 maj, 2019 @ 20:57 
Ursprungligen skrivet av Miton:
Playing Herrah's Anger when you don't have any void puts you at 0 void, which doesn't get removed at the end of turn but prevents you from using soul.
Fixed this.



Ursprungligen skrivet av Toberone:
Just Upgraded pure vessel and it doesn't actually retain even though it says it does.
this SHOULD be fixed.



Ursprungligen skrivet av Towerdepths:
Found another: Lifeblood Core does not provide temporary HP. Also, Hornet's Help isn't affected by Strength, but not sure if that one's intentional or not..
Fixed both of these.
pandereeeee 27 maj, 2019 @ 12:03 
Baldur Shell, I dont know if it was jus the run and it bugged out but I never got block whenever i got focus?
VenIM  [utvecklare] 27 maj, 2019 @ 12:52 
Ursprungligen skrivet av pandereeeee:
Baldur Shell, I dont know if it was jus the run and it bugged out but I never got block whenever i got focus?

Soul or Focus? Focus is only when you use soul to play a card. I wonder If i didn't make that clear enough.
Matt 27 maj, 2019 @ 13:22 
Moss Knight does not have a intent after using its buff/block.
It is clear that it will conduct a block due to the next turn block buff but shouldn't the intent be to block if that's the case?
VenIM  [utvecklare] 27 maj, 2019 @ 13:40 
Ursprungligen skrivet av Cheesy Wang:
Moss Knight does not have a intent after using its buff/block.
It is clear that it will conduct a block due to the next turn block buff but shouldn't the intent be to block if that's the case?

He's not doing anything (just chilling after that move) additional at lower ascension levels, At much higher ones he gains an intent to buff him and any active louses (lice?) in that time.
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