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Bir çeviri sorunu bildirin
too 250ish you nerver set up for server to spawn the base game ship when useing the ship yard please fix this.
The bug occured, because in the beta the playerindex has been added as a new parameter and that (in short) prevented the basegame ships spawning function from being called and hence not spawned in.
I've added the proper glue code for the main branch in the latest update