Avorion
Laserzwei's Advanced Shipyard
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Laserzwei  [desarrollador] 5 AGO 2019 a las 12:21 p. m.
You can reach me directly
You can reach me directly in my steam-group:
https://psteamcommunity.yuanyoumao.com/groups/lzmods
And its chat:
https://s.team/chat/KM7IG1HG
Última edición por Laserzwei; 5 AGO 2019 a las 12:50 p. m.
< >
Mostrando 1-3 de 3 comentarios
VortexBox 6 SEP 2020 a las 6:03 a. m. 
you have an error in your mod your shipyard.lua form 150ish

too 250ish you nerver set up for server to spawn the base game ship when useing the ship yard please fix this.
Laserzwei  [desarrollador] 6 SEP 2020 a las 6:52 a. m. 
While you are right that base game ships wouldn't spawn - with AdvShipyard on the main branch (beta was and is fine) -, your bug estamination was completely off.
The bug occured, because in the beta the playerindex has been added as a new parameter and that (in short) prevented the basegame ships spawning function from being called and hence not spawned in.
I've added the proper glue code for the main branch in the latest update
RoasterToaster(Jet) 20 ABR 2021 a las 11:34 p. m. 
love the mod, but theres one feature i'd love to see, editable ship style seeds.
< >
Mostrando 1-3 de 3 comentarios
Por página: 1530 50