Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
also a maelstrom, say if you did a fantasy one it would be a giant whirlpool that sucks you downward
The more you use them the more rain you get
With areas that allow you to breathe/ not get damaged
Sounds alright but in double disaster rounds what if its like a flood? what would happen then?
Sounds good ^^
And should i make it like theres a specific point on the map for people to move to, to avoid the mist or is it monsters just spawn everywhere and you have to fight them?
Maybe as a varient for tornado when that eventually gets added