边缘世界 RimWorld

边缘世界 RimWorld

种人
Im the Wulf 2018 年 12 月 16 日 上午 4:26
Planting orks like in warhammer 40k
i was just thinking can this mod be turn into a way that ypu can plants orks from warhammer 40k like in the lore. Rather then recruting them you can plant ork fungus to raise them or is there a mod like that?
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LingLuo  [开发者] 2019 年 1 月 11 日 上午 9:58 
can do this, but you need to reconstruct the code:steamhappy:
Im the Wulf 2019 年 1 月 11 日 下午 3:21 
引用自 LingLuo
can do this, but you need to reconstruct the code:steamhappy:
i know nothing about coding i wish :D there are warhammer mods maybe only some texture changes would be fine ? like the plants looking a little bit more like fungus and instead of humans they pop up as orks ? (
on the other mods they have races as orks aswell) :D :P
Im the Wulf 2019 年 1 月 11 日 下午 3:22 
i wish i could get into modding i see lots of crazy mods i have lots of respect for thoso people mods are hell of a drugs :P
mana_charger 2020 年 2 月 8 日 下午 7:10 
I just had the same thought about adding more races to the pool or new plants for each race. I cant code either sadly... but if the maker gives us the option or someone figures out how to enable it in the files id love to know.
asft118 2020 年 2 月 14 日 下午 7:47 
It's pretty easy to reconstruct the code, I am just trying to alter it right now so it spawns a different race, already faction friendly i.e. colonists when harvested. If anyone has any ideas let met know, I am trying to alter

<ThingDef ParentName="MoteBase">
<defName>Mote_MakeHuman</defName>
<thingClass>PlantHuman.GetPawnThing</thingClass>
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