安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Then on any planet with an Intelligence Center (hero building one), there's a 1000 credit buildable option to advance to the New Republic. Its viewable before finishing the technologies, but unbuildable until then.
The only thing from Story Mode not available are the special Jedi variants.
I just did a quick test to see if I could build the Intelligence Center. While it's available on planets like Mon Cala, Yavin 4, Kashyyyk, and Bothawui in the standard campaign, this unfortunately doesn't apply to the 2-planet campaign.
I captured Kashyyyk and also built the technologies for Infantry and Special Forces, but I still can't construct the Intelligence Center.
On the leftmost side of the ground build bar is an icon with a blue rebellion symbol and some shaking hands. Thats the 'Form the New Republic' option [which is permanent]. Requires all ground and space techs to be completed, except for the Sorosuub ones