Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Beheaded Rocketeer:Projectiles home in on the player & deal 2.5x of their damage
Beheaded Firecracker:Projectile leave fire on the ground,& they explode when they hit the player
Beheaded Bomber:The Bombs are bigger,& cluster into smaller bombs
Beheaded Kamikaze:Clusters into bombs upon death,although it takes 50% less damage
Marsh Hopper:Explodes upon death
Gnaar Male:+100% faster movement speed,+50% melee damage
Gnaar Female:+50% faster movement speed,+150% melee damage
Kleer Skeleton:Explosive Chain Balls,+125% movement speed. Splits into 3 mini kleers upon death
Mini Kleer Skeleton:They don't throw chainballs,but they run very fast yet deal little damage. Even though they cannot have eternal forms.
Witch Harpy:Her projectiles travel faster & home in on the player,Shoots projectiles around herself when kicking at the player!
Werebull:Explodes when ramming the player,Doesn't take damage from its own explosions though
Zorg Soldier:Projectiles slightly home in on the player. Has a chance to shoot a white projectile that is explosive.
Zorg Commander:Shoots explosive white projectiles.
Reptiloid:Green Balls are more explosive!