ARK: Survival Evolved

ARK: Survival Evolved

Immersive Taming
Taipan 8 lipca 2018 o 7:03
Spoiling time - bug or stacking mod?
Hey folks

Baits disappear very fast, under 1 minute, although their timer says they have hours. Could it be a stacking mod issue, even if the timer says hours? Thanks
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Burgesssssss  [producent] 8 lipca 2018 o 8:23 
Inventory baits or thrown baits? If you're talking about thrown baits, it's not a bug. Dropped items have a different decomposition time when placed in the world, which is separate from their spoil time.
Ostatnio edytowany przez: Burgesssssss; 8 lipca 2018 o 9:23
Taipan 8 lipca 2018 o 9:28 
Początkowo opublikowane przez Burgesssssss:
Inventory baits or thrown baits? If you're talking about thrown baits, it's not a bug. Dropped items have a different decomposition time when placed in the world, which is separate from their spoil time.
Thrown baits, like the kibble baits. I almost had a heart attack when my rex egg baits disappeared before the quetz returned :P Thanks for the answer.
Can I easily change the spoiling time? It seems way too fast .
Krankt 11 lipca 2018 o 21:12 
I believe the setting is something like 'global decomposition multiplier'. There's one for corpses and one for items.
Taipan 11 lipca 2018 o 23:57 
Thank you, will look for that.
Burgesssssss  [producent] 12 lipca 2018 o 9:55 
Dropped bait spoiled time has now been increased to 2 mins by default. If it's still a bit too short for you, you can extend it using GlobalItemDecompositionTimeMultiplier as Bumblesnuff mentioned.
Taipan 12 lipca 2018 o 12:15 
Thanks again mate, great job!
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