ARK: Survival Evolved

ARK: Survival Evolved

Immersive Taming
Spoiling time - bug or stacking mod?
Hey folks

Baits disappear very fast, under 1 minute, although their timer says they have hours. Could it be a stacking mod issue, even if the timer says hours? Thanks
< >
1-6 / 6 のコメントを表示
Burgesssssss  [開発者] 2018年7月8日 8時23分 
Inventory baits or thrown baits? If you're talking about thrown baits, it's not a bug. Dropped items have a different decomposition time when placed in the world, which is separate from their spoil time.
最近の変更はBurgesssssssが行いました; 2018年7月8日 9時23分
Burgesssssss の投稿を引用:
Inventory baits or thrown baits? If you're talking about thrown baits, it's not a bug. Dropped items have a different decomposition time when placed in the world, which is separate from their spoil time.
Thrown baits, like the kibble baits. I almost had a heart attack when my rex egg baits disappeared before the quetz returned :P Thanks for the answer.
Can I easily change the spoiling time? It seems way too fast .
Krankt 2018年7月11日 21時12分 
I believe the setting is something like 'global decomposition multiplier'. There's one for corpses and one for items.
Taipan 2018年7月11日 23時57分 
Thank you, will look for that.
Burgesssssss  [開発者] 2018年7月12日 9時55分 
Dropped bait spoiled time has now been increased to 2 mins by default. If it's still a bit too short for you, you can extend it using GlobalItemDecompositionTimeMultiplier as Bumblesnuff mentioned.
Taipan 2018年7月12日 12時15分 
Thanks again mate, great job!
< >
1-6 / 6 のコメントを表示
ページ毎: 1530 50