Starbound

Starbound

Arachne Race
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
Quintexial  [kehittäjä] 16.10.2017 klo 23.01
Bug Reports
Come across a problem while using this mod? Report it here!
If possible, please use a pastebin to show your starbound.log found in Starbound/storage.
Viimeisin muokkaaja on Quintexial; 11.11.2017 klo 13.16
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Näytetään 1-15 / 232 kommentista
hehe, BUG reports.
Lol spider's eat bugs most of the time 😂
Okuu 20.10.2017 klo 21.28 
I got a bug with the webloom when viewing an item for crafting. The game captures an error when it tries to reference an invalid asset called "assets/interface/itemdescription/sword2.itemdescription".
Quintexial  [kehittäjä] 20.10.2017 klo 21.34 
Henry lähetti viestin:
I got a bug with the webloom when viewing an item for crafting. The game captures an error when it tries to reference an invalid asset called "assets/interface/itemdescription/sword2.itemdescription".
Now fixed. Thanks for finding it.
i've been having one with the distortion sphere. it wants to hover in the air a bit as if the hotbox of the sphere is bigger too
Quintexial  [kehittäjä] 6.11.2017 klo 18.05 
Cephalon Sarif {Ü} lähetti viestin:
i've been having one with the distortion sphere. it wants to hover in the air a bit as if the hotbox of the sphere is bigger too

Considering that was found and fixed already, that's somewhat odd. What mods are you using and what distortion spheres get this problem? As well, if you could put your starbound.log (found in Starbound/storage) in a pastebin (pastebin.com) and link it.
the.....when i started the game a bit ago it started working. eh...apologies
if i try to use a work bench a error happens and i have triend to close it and open it but thats not working
Quintexial  [kehittäjä] 11.11.2017 klo 13.15 
Webber lähetti viestin:
if i try to use a work bench a error happens and i have triend to close it and open it but thats not working
Could you open up your starbound.log (in Starbound/storage) and put the error message on here? It doesn't help if I don't know what's causing the problem.
Particularly since this error doesn't happen in my testing.
Viimeisin muokkaaja on Quintexial; 11.11.2017 klo 17.24
Noranum 13.11.2017 klo 12.16 
[20:34:26.099] [Error] Application: exception thrown, shutting down: (MonsterException) Error loading monster type '/monsters/pets/spider/spiderpet.monstertype'
[...]
Caused by: (MonsterException) Repeat monster type name 'spiderpet'


Game breaking bug. :(
I don't have issues with crashing, but I can't find the arachne blocks, there's nothing in the crafting table, or the loom, or anywhere else I've looked.
Quintexial  [kehittäjä] 14.11.2017 klo 15.50 
TrainManBeef lähetti viestin:
I don't have issues with crashing, but I can't find the arachne blocks, there's nothing in the crafting table, or the loom, or anywhere else I've looked.

The blocks are unlocked by crafting the silk bar (found in furnace) and are found in the wooden workbench.
you probably know this already, but if your in a 4 block wide space, you can glitch out when holding something and switching the direction you're facing (do it slowly to see what i mean)
shadeslayer lähetti viestin:
you probably know this already, but if your in a 4 block wide space, you can glitch out when holding something and switching the direction you're facing (do it slowly to see what i mean)
I think this and the error with turning around can be solved by re-centering the sprite and the hitbox on the actual center of the sprite, rather than having them centered on the human portion as they are currently. That should stop the player from jumping sideways every time they turn left or right.
Quintexial  [kehittäjä] 19.11.2017 klo 20.58 
noughtagroos lähetti viestin:
shadeslayer lähetti viestin:
you probably know this already, but if your in a 4 block wide space, you can glitch out when holding something and switching the direction you're facing (do it slowly to see what i mean)
I think this and the error with turning around can be solved by re-centering the sprite and the hitbox on the actual center of the sprite, rather than having them centered on the human portion as they are currently. That should stop the player from jumping sideways every time they turn left or right.

Due to current limitations in Starbound, that is physically impossible. Unfortunately.
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