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What's strange to me is even though there are examples of aggressive non-playable factions, not a single playable faction defaults to passive when not controlled by the player. Given how lore-accurate the rest of the mod tries to be, I would appreciate a neutral Hutts / Hapans / CSA when not playing as them myself.
My personal experiance with the yevethans has been that they are only aggressive against the player. Though I can not say if that is because the AI bordering them actually has a permanent fleet presence the yevethan AI is not confident in beating or if it is coded to only attack the player.