Stellaris

Stellaris

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Sins of the Prophets: Stellaris
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1.546 GB
24. srp. 2016 v 22.43
21. zář. v 12.16
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Sins of the Prophets: Stellaris

Popis
Sins of the Prophets: Stellaris v0.4.0

Compatible with 4.0.*

Come join our Discord: https://discord.gg/9durxEz

Sins of a Solar Empire's best Halo mod has come to Stellaris!

Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a Solar Empire: Rebellion. Swarms of fan requests to port the mod to Stellaris has lead to what you're about to experience!

We've brought our high quality ships and structures from the main mod on SoaSE over to Stellaris to allow you the chance to act out all your Halo space empire building fantasies! In addition, we've partnered with lossaa of Halo Universe Human Species and Halo Covenant Species to bring you UNSC style human portraits and cities plus portraits of multiple Covenant client races, with Geoffers747 from the Halo UNSC Overhaul mod to bring you a complete UNSC namelist, with Winters from Halo Emblems to give you access to a great selection of emblems, as well as with Trace Projectile of Trace's Empire Customization to bring you Covenant and Sangheili cityscapes! A big thank you goes out to Fal' Soram, who set up the engine trails for many of our vanilla UNSC units, and taught us how to do so for the future.

If you enjoy playing with our ships in Stellaris, but desire a more visceral combat experience please come take a look at the primary mod on Sins of a Solar Empire: Rebellion at http://www.moddb.com/mods/halo-sins-of-the-prophets

Some Covenant assets have been created in a partnership with Homefront, a Homeworld 2 Halo mod: http://www.moddb.com/mods/halo-homefront/

Features native support for "Aesthetic Cinematic Gameplay", "Planetary Assault Army & Ship", "Space Combat Expanded" (Carrier/Dreadnought), and "Stellar Expansion - Voidcraft".

For a version to use with achievements and ironman mode, please see: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1431928288

For compatibility with "New Ship Classes & More" please get this patch in addition to this mod: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=840482374

For compatibility with "Realistic Ships" please get this patch in addition to this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1437630372

For compatibility when using "Real Space - System Scale" and "Gigastructural Engineering" at the same time please get this patch in addition to this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2465565751

For compatibility with any mod that changes the default Humanoid portrait group please get this patch in addition to this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1422287488

UNSC models:
Construction ship: Scholte
Science ship: Winter
Colony ship: Phoenix
Transport ship: Phoenix Refit
Corvette: Paris
Frigate: Charon
Destroyer: Halberd
Cruiser: Marathon
Battleship: Valiant
Titan: Infinity
Colossus: Artemis
Juggernaut: Thanatos
Mega Shipyard: Titan Factory
Fighter: C712 Longsword
Bomber: C709 Longsword

Covenant models:
Construction ship: DRA
Science ship: DAS
Colony ship: ACD
Transport ship: DSC
Corvette/Frigate: CAR
Destroyer: CPV
Cruiser: CCS
Battleship: ORS
Titan: Esgem-pattern CAS
Colossus: DOS
Juggernaut: OSS
Mega Shipyard: Unyielding Hierophant
Fighter: Type-27 Banshee (aka. Space Banshee)
Bomber: Seraph

Do not redistribute without permission.
Populární diskuze Zobrazit vše (20)
158
28. zář. v 20.11
PŘILEPENO: Bug Reports
Unikraken
89
28. zář. v 4.11
PŘILEPENO: Frequently Asked Questions
Lavo
71
5. úno. 2024 v 5.34
General Feedback and Discussion
Unikraken
Počet komentářů: 2 875
BumbleBeeTuna před 32 minutami 
For whatever reason this mod is disabling AI empires. Any AI spawned at the start or pre-FTLs that advance don't expand from their home system and none of their ships move. Also Mammalian and UNSC ship types are swapped for whatever reason.
tilarium 11. říj. v 10.26 
Shut up or put up. How many up to date mods do you have, @CharlesTheBRO?
CharlesTheBRO 11. říj. v 10.07 
crazy how it takes these mf's 10 years to update the mod
hexosecurity319 9. říj. v 19.45 
If I can suggest a possible further work... with SotP we have the shipsets of UNSC and Covenant.
And it was great.
I would suggest to add the CMA shipset.
It technically doesn't need to be made from zero, but just to made those first three models for Corvettes, Frigates and Cruisers. While using the Halcyon-class for the Battlecruiser and going on with the old SotP models for the rest of the shipset.

Corvettes should add the Scholte-class
Frigates must add the Lancer-class
Cruiser can be used the Hillsborough-class

That's all it takes to made the shipset for the CMA. And you will have made a new faction entirely in that way. Because those ships are considered more outdated than the UNSC counterparts.
And yet still coming from the same technologies of the UNSC.
I play everyday the game with personalized faction of the CMA just to roleplaying it and I would really love to have a dedicated shipset for that.
PKs 6. říj. v 5.44 
Is there a patch for downscaled ships?
Immitt42x 5. říj. v 17.00 
I can't see any of the add-on ship types or the Frigate and when I try to design them they don't have any ship sections so I can't use them.
Azurewrath 2. říj. v 15.43 
I cannot see a frigate either. It is just blank for me too. Has anyone found a fix for this?
Rune Cyber 2. říj. v 9.56 
this mod is not what breaks the frigate. what breaks it i think is the nsc3 mod something to do with bow and stern section_slots in the ship sizes file that it adds and the lack of mesh file for the corvette thats also used for the frigate
G-Lew 1. říj. v 13.06 
@SVaughn it is not irrelevant, The most recent patch literally broke citysets for this mod. Also .01 changes dont matter usually. .1 changes can matter significantly if it is a major patch. Like this recent DLC release
tilarium 29. zář. v 10.48 
Yeah, but bo body knew the city sets were going to be upscaled or had any reason to expect them to even get touched.